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Ryujinx/Ryujinx.Graphics.Nvdec.FFmpeg/Surface.cs
gdkchan 1402d8391d
Support NVDEC H264 interlaced video decoding and VIC deinterlacing (#3225)
* Support NVDEC H264 interlaced video decoding and VIC deinterlacing

* Remove unused code
2022-03-23 17:09:32 -03:00

41 lines
1.2 KiB
C#

using FFmpeg.AutoGen;
using Ryujinx.Graphics.Video;
using System;
namespace Ryujinx.Graphics.Nvdec.FFmpeg
{
unsafe class Surface : ISurface
{
public AVFrame* Frame { get; }
public int RequestedWidth { get; }
public int RequestedHeight { get; }
public Plane YPlane => new Plane((IntPtr)Frame->data[0], Stride * Height);
public Plane UPlane => new Plane((IntPtr)Frame->data[1], UvStride * UvHeight);
public Plane VPlane => new Plane((IntPtr)Frame->data[2], UvStride * UvHeight);
public FrameField Field => Frame->interlaced_frame != 0 ? FrameField.Interlaced : FrameField.Progressive;
public int Width => Frame->width;
public int Height => Frame->height;
public int Stride => Frame->linesize[0];
public int UvWidth => (Width + 1) >> 1;
public int UvHeight => (Height + 1) >> 1;
public int UvStride => Frame->linesize[1];
public Surface(int width, int height)
{
RequestedWidth = width;
RequestedHeight = height;
Frame = ffmpeg.av_frame_alloc();
}
public void Dispose()
{
ffmpeg.av_frame_unref(Frame);
ffmpeg.av_free(Frame);
}
}
}