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Ryujinx/Ryujinx.Graphics.Gpu/Engine
Cristallix 4738113f29
Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919)
* chore : disable unwanted warnings and minor code cleanup

* chore : remove more warnings

* fix : reorder struct correctly

* fix : restore _isKernel and remove useless comment

* fix : copy/paste error

* fix : restore CallMethod call

* fix : whitespace

* chore : clean using

* feat : remove warnings

* fix : simplify warning removal on struct

* fix : revert fields deletion and code clean up

* fix : re-add RE value

* fix : typo
2020-04-21 07:59:59 +10:00
..
Compute.cs Support compute uniform buffers emulated with global memory (#924) 2020-02-11 01:10:05 +01:00
ComputeQmd.cs Use correct shader local memory size instead of a hardcoded size (#914) 2020-02-02 14:25:52 +11:00
Inline2Memory.cs Add XML documentation to Ryujinx.Graphics.Gpu.Engine 2020-01-09 02:13:00 +01:00
MethodClear.cs Implement GPU scissors (#1058) 2020-03-29 14:02:58 +11:00
MethodCopyBuffer.cs Add a GetSpan method to the memory manager and use it on GPU (#877) 2020-01-13 10:27:50 +11:00
MethodCopyTexture.cs Only enumerate cached textures that are modified when flushing. (#918) 2020-02-07 08:49:26 +11:00
MethodDraw.cs Fix some spelling mistakes 2020-01-09 02:13:00 +01:00
MethodFifo.cs Implement GPU syncpoints (#980) 2020-04-19 11:25:57 +10:00
MethodFirmware.cs Ignore exit flag on branch delay slot (#899) 2020-01-22 02:11:43 +01:00
MethodIncrementSyncpoint.cs Implement GPU syncpoints (#980) 2020-04-19 11:25:57 +10:00
MethodReport.cs Report more realistic GPU timestamps when FastGpuTime is enabled (#1139) 2020-04-20 22:41:07 +10:00
MethodResetCounter.cs Fix some spelling mistakes 2020-01-09 02:13:00 +01:00
Methods.cs Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919) 2020-04-21 07:59:59 +10:00
MethodUniformBufferBind.cs Add XML documentation to Ryujinx.Graphics.Gpu.Engine 2020-01-09 02:13:00 +01:00
MethodUniformBufferUpdate.cs Add XML documentation to Ryujinx.Graphics.Gpu.Engine 2020-01-09 02:13:00 +01:00