1
0
Fork 0
mirror of https://github.com/Ryujinx/Ryujinx.git synced 2025-02-27 23:15:38 +00:00
Ryujinx/Ryujinx.Graphics.Nvdec.Vp9
Berkan Diler c1372ed775
Use ReadOnlySpan<byte> compiler optimization in more places ()
* Use ReadOnlySpan<byte> compiler optimization in more places

* Revert changes in ShaderBinaries.cs

* Remove unused using;

* Use ReadOnlySpan<byte> compiler optimization in more places
2022-11-18 03:10:44 +00:00
..
Common
Dsp Removed unused usings. () 2022-08-18 18:04:54 +02:00
Types
BitDepth.cs
CodecErr.cs
Constants.cs
DecodeFrame.cs Removed extra semicolons. () 2022-08-17 09:05:15 +02:00
DecodeMv.cs Rename ToSpan to AsSpan () 2022-08-11 18:07:37 -03:00
Decoder.cs
Detokenize.cs Use ReadOnlySpan<byte> compiler optimization in more places () 2022-11-18 03:10:44 +00:00
Idct.cs
InternalErrorException.cs New NVDEC and VIC implementation () 2020-07-12 05:07:01 +02:00
InternalErrorInfo.cs
LoopFilter.cs
Luts.cs Use ReadOnlySpan<byte> compiler optimization in more places () 2022-11-18 03:10:44 +00:00
PredCommon.cs
QuantCommon.cs
ReconInter.cs
ReconIntra.cs
Ryujinx.Graphics.Nvdec.Vp9.csproj infra: Migrate to .NET 7 () 2022-11-09 20:22:43 +01:00
TileBuffer.cs
TileWorkerData.cs