mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-27 21:02:02 +00:00
521751795a
* Some style fixes and nits on ITimeZoneService * Remove some unneeded usings * Remove the Ryujinx.HLE.OsHle.Handles namespace * Remove hbmenu automatic load on process exit * Rename Ns to Device, rename Os to System, rename SystemState to State * Move Exceptions and Utilities out of OsHle * Rename OsHle to HOS * Rename OsHle folder to HOS * IManagerDisplayService and ISystemDisplayService style fixes * BsdError shouldn't be public * Add a empty new line before using static * Remove unused file * Some style fixes on NPDM * Exit gracefully when the application is closed * Code style fixes on IGeneralService * Add 0x prefix on values printed as hex * Small improvements on finalization code * Move ProcessId and ThreadId out of AThreadState * Rename VFs to FileSystem * FsAccessHeader shouldn't be public. Also fix file names casing * More case changes on NPDM * Remove unused files * Move using to the correct place on NPDM * Use properties on KernelAccessControlMmio * Address PR feedback
170 lines
5.2 KiB
C#
170 lines
5.2 KiB
C#
using ChocolArm64.Memory;
|
|
using Ryujinx.Audio;
|
|
using Ryujinx.HLE.HOS.Ipc;
|
|
using Ryujinx.HLE.HOS.Kernel;
|
|
using Ryujinx.HLE.HOS.Services.Aud.AudioOut;
|
|
using Ryujinx.HLE.Logging;
|
|
using System.Collections.Generic;
|
|
using System.Text;
|
|
|
|
using static Ryujinx.HLE.HOS.ErrorCode;
|
|
|
|
namespace Ryujinx.HLE.HOS.Services.Aud
|
|
{
|
|
class IAudioOutManager : IpcService
|
|
{
|
|
private const string DefaultAudioOutput = "DeviceOut";
|
|
|
|
private const int DefaultSampleRate = 48000;
|
|
|
|
private const int DefaultChannelsCount = 2;
|
|
|
|
private Dictionary<int, ServiceProcessRequest> m_Commands;
|
|
|
|
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
|
|
|
|
public IAudioOutManager()
|
|
{
|
|
m_Commands = new Dictionary<int, ServiceProcessRequest>()
|
|
{
|
|
{ 0, ListAudioOuts },
|
|
{ 1, OpenAudioOut },
|
|
{ 2, ListAudioOutsAuto },
|
|
{ 3, OpenAudioOutAuto }
|
|
};
|
|
}
|
|
|
|
public long ListAudioOuts(ServiceCtx Context)
|
|
{
|
|
return ListAudioOutsImpl(
|
|
Context,
|
|
Context.Request.ReceiveBuff[0].Position,
|
|
Context.Request.ReceiveBuff[0].Size);
|
|
}
|
|
|
|
public long OpenAudioOut(ServiceCtx Context)
|
|
{
|
|
return OpenAudioOutImpl(
|
|
Context,
|
|
Context.Request.SendBuff[0].Position,
|
|
Context.Request.SendBuff[0].Size,
|
|
Context.Request.ReceiveBuff[0].Position,
|
|
Context.Request.ReceiveBuff[0].Size);
|
|
}
|
|
|
|
public long ListAudioOutsAuto(ServiceCtx Context)
|
|
{
|
|
(long RecvPosition, long RecvSize) = Context.Request.GetBufferType0x22();
|
|
|
|
return ListAudioOutsImpl(Context, RecvPosition, RecvSize);
|
|
}
|
|
|
|
public long OpenAudioOutAuto(ServiceCtx Context)
|
|
{
|
|
(long SendPosition, long SendSize) = Context.Request.GetBufferType0x21();
|
|
(long RecvPosition, long RecvSize) = Context.Request.GetBufferType0x22();
|
|
|
|
return OpenAudioOutImpl(
|
|
Context,
|
|
SendPosition,
|
|
SendSize,
|
|
RecvPosition,
|
|
RecvSize);
|
|
}
|
|
|
|
private long ListAudioOutsImpl(ServiceCtx Context, long Position, long Size)
|
|
{
|
|
int NameCount = 0;
|
|
|
|
byte[] DeviceNameBuffer = Encoding.ASCII.GetBytes(DefaultAudioOutput + "\0");
|
|
|
|
if ((ulong)DeviceNameBuffer.Length <= (ulong)Size)
|
|
{
|
|
Context.Memory.WriteBytes(Position, DeviceNameBuffer);
|
|
|
|
NameCount++;
|
|
}
|
|
else
|
|
{
|
|
Context.Device.Log.PrintError(LogClass.ServiceAudio, $"Output buffer size {Size} too small!");
|
|
}
|
|
|
|
Context.ResponseData.Write(NameCount);
|
|
|
|
return 0;
|
|
}
|
|
|
|
private long OpenAudioOutImpl(ServiceCtx Context, long SendPosition, long SendSize, long ReceivePosition, long ReceiveSize)
|
|
{
|
|
string DeviceName = AMemoryHelper.ReadAsciiString(
|
|
Context.Memory,
|
|
SendPosition,
|
|
SendSize);
|
|
|
|
if (DeviceName == string.Empty)
|
|
{
|
|
DeviceName = DefaultAudioOutput;
|
|
}
|
|
|
|
if (DeviceName != DefaultAudioOutput)
|
|
{
|
|
Context.Device.Log.PrintWarning(LogClass.Audio, "Invalid device name!");
|
|
|
|
return MakeError(ErrorModule.Audio, AudErr.DeviceNotFound);
|
|
}
|
|
|
|
byte[] DeviceNameBuffer = Encoding.ASCII.GetBytes(DeviceName + "\0");
|
|
|
|
if ((ulong)DeviceNameBuffer.Length <= (ulong)ReceiveSize)
|
|
{
|
|
Context.Memory.WriteBytes(ReceivePosition, DeviceNameBuffer);
|
|
}
|
|
else
|
|
{
|
|
Context.Device.Log.PrintError(LogClass.ServiceAudio, $"Output buffer size {ReceiveSize} too small!");
|
|
}
|
|
|
|
int SampleRate = Context.RequestData.ReadInt32();
|
|
int Channels = Context.RequestData.ReadInt32();
|
|
|
|
if (SampleRate == 0)
|
|
{
|
|
SampleRate = DefaultSampleRate;
|
|
}
|
|
|
|
if (SampleRate != DefaultSampleRate)
|
|
{
|
|
Context.Device.Log.PrintWarning(LogClass.Audio, "Invalid sample rate!");
|
|
|
|
return MakeError(ErrorModule.Audio, AudErr.UnsupportedSampleRate);
|
|
}
|
|
|
|
Channels = (ushort)Channels;
|
|
|
|
if (Channels == 0)
|
|
{
|
|
Channels = DefaultChannelsCount;
|
|
}
|
|
|
|
KEvent ReleaseEvent = new KEvent();
|
|
|
|
ReleaseCallback Callback = () =>
|
|
{
|
|
ReleaseEvent.WaitEvent.Set();
|
|
};
|
|
|
|
IAalOutput AudioOut = Context.Device.AudioOut;
|
|
|
|
int Track = AudioOut.OpenTrack(SampleRate, Channels, Callback);
|
|
|
|
MakeObject(Context, new IAudioOut(AudioOut, ReleaseEvent, Track));
|
|
|
|
Context.ResponseData.Write(SampleRate);
|
|
Context.ResponseData.Write(Channels);
|
|
Context.ResponseData.Write((int)SampleFormat.PcmInt16);
|
|
Context.ResponseData.Write((int)PlaybackState.Stopped);
|
|
|
|
return 0;
|
|
}
|
|
}
|
|
}
|