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Ryujinx/Ryujinx.HLE/HOS
Andrey Sukharev 4da44e09cb
Make structs readonly when applicable (#4002)
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies

* Make structs with trivial boilerplate equality code record structs

* Remove unnecessary readonly modifiers from TextureCreateInfo

* Make BitMap structs readonly too
2022-12-05 14:47:39 +01:00
..
Applets Use source generated regular expressions (#4005) 2022-12-04 00:43:23 +00:00
Diagnostics/Demangler Avoid allocations in .Parse methods (#3760) 2022-10-18 23:31:34 +00:00
Ipc misc: Make PID unsigned long instead of long (#3043) 2022-02-09 17:18:07 -03:00
Kernel Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
Services Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
SystemState Use Enum and Delegate.CreateDelegate generic overloads (#3111) 2022-02-13 10:50:07 -03:00
Tamper Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
ApplicationLoader.cs Update to LibHac 0.17.0 (#3878) 2022-11-23 18:32:35 +01:00
ArmProcessContext.cs Refactor CPU interface to allow the implementation of other CPU emulators (#3362) 2022-05-31 16:29:35 -03:00
ArmProcessContextFactory.cs Refactor CPU interface to allow the implementation of other CPU emulators (#3362) 2022-05-31 16:29:35 -03:00
HomebrewRomFsStream.cs Misc cleanup (#708) 2019-07-02 04:39:22 +02:00
Horizon.cs ui: Fixes disposing on GTK/Avalonia and Firmware Messages on Avalonia (#3885) 2022-11-24 15:08:27 +01:00
IdDictionary.cs Implement GPU syncpoints (#980) 2020-04-19 11:25:57 +10:00
LibHacHorizonManager.cs Update to LibHac 0.17.0 (#3878) 2022-11-23 18:32:35 +01:00
ModLoader.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
ProgramLoader.cs Rewrite kernel memory allocator (#3316) 2022-06-22 12:28:14 -03:00
ResultCode.cs Refactoring result codes (#731) 2019-07-14 16:04:38 -03:00
ServiceCtx.cs hos: Cleanup the project (#2634) 2021-09-15 01:24:49 +02:00
TamperMachine.cs Removed unused usings. (#3593) 2022-08-18 18:04:54 +02:00
UserChannelPersistence.cs Fix exiting emulator with multi programs (#1590) 2020-10-10 00:52:11 +02:00