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Ryujinx/Ryujinx.Graphics.Shader/StructuredIr
gdkchan 4dd77316f7
Use vector transform feedback outputs with fragment shaders (#4708)
* Use vector transform feedback outputs with fragment shaders

* Shader cache version bump

* Fix missing outputs when vector transform feedback outputs are used
2023-04-24 08:34:38 +02:00
..
AstAssignment.cs
AstBlock.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
AstBlockType.cs
AstBlockVisitor.cs
AstComment.cs
AstHelper.cs Use vector outputs for texture operations (#3939) 2022-12-29 16:09:34 +01:00
AstNode.cs
AstOperand.cs Use vector outputs for texture operations (#3939) 2022-12-29 16:09:34 +01:00
AstOperation.cs Use vector outputs for texture operations (#3939) 2022-12-29 16:09:34 +01:00
AstOptimizer.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
AstTextureOperation.cs SPIR-V: Fix unscaling helper not being able to find Array textures (#3863) 2022-11-18 02:37:37 +00:00
GotoElimination.cs
GotoStatement.cs
HelperFunctionsMask.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
IAstNode.cs
InstructionInfo.cs Use vector outputs for texture operations (#3939) 2022-12-29 16:09:34 +01:00
OperandInfo.cs Use vector outputs for texture operations (#3939) 2022-12-29 16:09:34 +01:00
PhiFunctions.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
StructuredFunction.cs Use vector outputs for texture operations (#3939) 2022-12-29 16:09:34 +01:00
StructuredProgram.cs Use vector transform feedback outputs with fragment shaders (#4708) 2023-04-24 08:34:38 +02:00
StructuredProgramContext.cs Use vector outputs for texture operations (#3939) 2022-12-29 16:09:34 +01:00
StructuredProgramInfo.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00