mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-22 06:52:01 +00:00
b8ad676fb8
This improve RyuJIT codegen drastically on the DSP side. This may reduce CPU usage of the DSP thread quite a lot.
173 lines
6 KiB
C#
173 lines
6 KiB
C#
//
|
|
// Copyright (c) 2019-2021 Ryujinx
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Lesser General Public License as published by
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Lesser General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Lesser General Public License
|
|
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
//
|
|
|
|
using Ryujinx.Audio.Integration;
|
|
using Ryujinx.Audio.Renderer.Server;
|
|
using Ryujinx.Common;
|
|
using Ryujinx.Common.Logging;
|
|
using Ryujinx.Memory;
|
|
using System;
|
|
using System.Buffers;
|
|
using System.Collections.Generic;
|
|
using System.Diagnostics;
|
|
using System.Runtime.CompilerServices;
|
|
|
|
namespace Ryujinx.Audio.Renderer.Dsp.Command
|
|
{
|
|
public class CommandList : IDisposable
|
|
{
|
|
public ulong StartTime { get; private set; }
|
|
public ulong EndTime { get; private set; }
|
|
public uint SampleCount { get; }
|
|
public uint SampleRate { get; }
|
|
|
|
public Memory<float> Buffers { get; }
|
|
public uint BufferCount { get; }
|
|
|
|
public List<ICommand> Commands { get; }
|
|
|
|
public IVirtualMemoryManager MemoryManager { get; }
|
|
|
|
public IHardwareDevice OutputDevice { get; private set; }
|
|
|
|
private readonly int _sampleCount;
|
|
private readonly int _buffersEntryCount;
|
|
private readonly MemoryHandle _buffersMemoryHandle;
|
|
|
|
public CommandList(AudioRenderSystem renderSystem) : this(renderSystem.MemoryManager,
|
|
renderSystem.GetMixBuffer(),
|
|
renderSystem.GetSampleCount(),
|
|
renderSystem.GetSampleRate(),
|
|
renderSystem.GetMixBufferCount(),
|
|
renderSystem.GetVoiceChannelCountMax())
|
|
{
|
|
}
|
|
|
|
public CommandList(IVirtualMemoryManager memoryManager, Memory<float> mixBuffer, uint sampleCount, uint sampleRate, uint mixBufferCount, uint voiceChannelCountMax)
|
|
{
|
|
SampleCount = sampleCount;
|
|
_sampleCount = (int)SampleCount;
|
|
SampleRate = sampleRate;
|
|
BufferCount = mixBufferCount + voiceChannelCountMax;
|
|
Buffers = mixBuffer;
|
|
Commands = new List<ICommand>();
|
|
MemoryManager = memoryManager;
|
|
|
|
_buffersEntryCount = Buffers.Length;
|
|
_buffersMemoryHandle = Buffers.Pin();
|
|
}
|
|
|
|
public void AddCommand(ICommand command)
|
|
{
|
|
Commands.Add(command);
|
|
}
|
|
|
|
public void AddCommand<T>(T command) where T : unmanaged, ICommand
|
|
{
|
|
throw new NotImplementedException();
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public unsafe IntPtr GetBufferPointer(int index)
|
|
{
|
|
if (index >= 0 && index < _buffersEntryCount)
|
|
{
|
|
return (IntPtr)((float*)_buffersMemoryHandle.Pointer + index * _sampleCount);
|
|
}
|
|
|
|
throw new ArgumentOutOfRangeException();
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public unsafe void ClearBuffer(int index)
|
|
{
|
|
Unsafe.InitBlock((void*)GetBufferPointer(index), 0, SampleCount);
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public unsafe void ClearBuffers()
|
|
{
|
|
Unsafe.InitBlock(_buffersMemoryHandle.Pointer, 0, (uint)_buffersEntryCount * sizeof(float));
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public unsafe void CopyBuffer(int outputBufferIndex, int inputBufferIndex)
|
|
{
|
|
Unsafe.CopyBlock((void*)GetBufferPointer(outputBufferIndex), (void*)GetBufferPointer(inputBufferIndex), SampleCount);
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public Span<float> GetBuffer(int index)
|
|
{
|
|
if (index < 0 || index >= _buffersEntryCount)
|
|
{
|
|
return Span<float>.Empty;
|
|
}
|
|
|
|
unsafe
|
|
{
|
|
return new Span<float>((float*)_buffersMemoryHandle.Pointer + index * _sampleCount, _sampleCount);
|
|
}
|
|
}
|
|
|
|
public ulong GetTimeElapsedSinceDspStartedProcessing()
|
|
{
|
|
return (ulong)PerformanceCounter.ElapsedNanoseconds - StartTime;
|
|
}
|
|
|
|
public void Process(IHardwareDevice outputDevice)
|
|
{
|
|
OutputDevice = outputDevice;
|
|
|
|
StartTime = (ulong)PerformanceCounter.ElapsedNanoseconds;
|
|
|
|
foreach (ICommand command in Commands)
|
|
{
|
|
if (command.Enabled)
|
|
{
|
|
bool shouldMeter = command.ShouldMeter();
|
|
|
|
long startTime = 0;
|
|
|
|
if (shouldMeter)
|
|
{
|
|
startTime = PerformanceCounter.ElapsedNanoseconds;
|
|
}
|
|
|
|
command.Process(this);
|
|
|
|
if (shouldMeter)
|
|
{
|
|
ulong effectiveElapsedTime = (ulong)(PerformanceCounter.ElapsedNanoseconds - startTime);
|
|
|
|
if (effectiveElapsedTime > command.EstimatedProcessingTime)
|
|
{
|
|
Logger.Warning?.Print(LogClass.AudioRenderer, $"Command {command.GetType().Name} took {effectiveElapsedTime}ns (expected {command.EstimatedProcessingTime}ns)");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
EndTime = (ulong)PerformanceCounter.ElapsedNanoseconds;
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
_buffersMemoryHandle.Dispose();
|
|
}
|
|
}
|
|
}
|