mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-22 06:32:01 +00:00
b8ad676fb8
This improve RyuJIT codegen drastically on the DSP side. This may reduce CPU usage of the DSP thread quite a lot.
91 lines
3.2 KiB
C#
91 lines
3.2 KiB
C#
//
|
|
// Copyright (c) 2019-2021 Ryujinx
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Lesser General Public License as published by
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Lesser General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Lesser General Public License
|
|
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
//
|
|
|
|
using Ryujinx.Audio.Common;
|
|
using Ryujinx.Audio.Renderer.Common;
|
|
using System;
|
|
using static Ryujinx.Audio.Renderer.Parameter.VoiceInParameter;
|
|
|
|
namespace Ryujinx.Audio.Renderer.Dsp.Command
|
|
{
|
|
public class PcmInt16DataSourceCommandVersion1 : ICommand
|
|
{
|
|
public bool Enabled { get; set; }
|
|
|
|
public int NodeId { get; }
|
|
|
|
public CommandType CommandType => CommandType.PcmInt16DataSourceVersion1;
|
|
|
|
public ulong EstimatedProcessingTime { get; set; }
|
|
|
|
public ushort OutputBufferIndex { get; }
|
|
public uint SampleRate { get; }
|
|
public uint ChannelIndex { get; }
|
|
|
|
public uint ChannelCount { get; }
|
|
|
|
public float Pitch { get; }
|
|
|
|
public WaveBuffer[] WaveBuffers { get; }
|
|
|
|
public Memory<VoiceUpdateState> State { get; }
|
|
public DecodingBehaviour DecodingBehaviour { get; }
|
|
|
|
public PcmInt16DataSourceCommandVersion1(ref Server.Voice.VoiceState serverState, Memory<VoiceUpdateState> state, ushort outputBufferIndex, ushort channelIndex, int nodeId)
|
|
{
|
|
Enabled = true;
|
|
NodeId = nodeId;
|
|
|
|
OutputBufferIndex = (ushort)(channelIndex + outputBufferIndex);
|
|
SampleRate = serverState.SampleRate;
|
|
ChannelIndex = channelIndex;
|
|
ChannelCount = serverState.ChannelsCount;
|
|
Pitch = serverState.Pitch;
|
|
|
|
WaveBuffers = new WaveBuffer[Constants.VoiceWaveBufferCount];
|
|
|
|
for (int i = 0; i < WaveBuffers.Length; i++)
|
|
{
|
|
ref Server.Voice.WaveBuffer voiceWaveBuffer = ref serverState.WaveBuffers[i];
|
|
|
|
WaveBuffers[i] = voiceWaveBuffer.ToCommon(1);
|
|
}
|
|
|
|
State = state;
|
|
DecodingBehaviour = serverState.DecodingBehaviour;
|
|
}
|
|
|
|
public void Process(CommandList context)
|
|
{
|
|
Span<float> outputBuffer = context.GetBuffer(OutputBufferIndex);
|
|
|
|
DataSourceHelper.WaveBufferInformation info = new DataSourceHelper.WaveBufferInformation
|
|
{
|
|
SourceSampleRate = SampleRate,
|
|
SampleFormat = SampleFormat.PcmInt16,
|
|
Pitch = Pitch,
|
|
DecodingBehaviour = DecodingBehaviour,
|
|
ExtraParameter = 0,
|
|
ExtraParameterSize = 0,
|
|
ChannelIndex = (int)ChannelIndex,
|
|
ChannelCount = (int)ChannelCount,
|
|
};
|
|
|
|
DataSourceHelper.ProcessWaveBuffers(context.MemoryManager, outputBuffer, ref info, WaveBuffers, ref State.Span[0], context.SampleRate, (int)context.SampleCount);
|
|
}
|
|
}
|
|
}
|