mirror of
https://github.com/Ryujinx/Ryujinx.git
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fb1d9493a3
* Rename enum fields
* Naming conventions
* Remove unneeded ".this"
* Remove unneeded semicolons
* Remove unused Usings
* Don't use var
* Remove unneeded enum underlying types
* Explicitly label class visibility
* Remove unneeded @ prefixes
* Remove unneeded commas
* Remove unneeded if expressions
* Method doesn't use unsafe code
* Remove unneeded casts
* Initialized objects don't need an empty constructor
* Remove settings from DotSettings
* Revert "Explicitly label class visibility"
This reverts commit ad5eb5787c
.
* Small changes
* Revert external enum renaming
* Changes from feedback
* Apply previous refactorings to the merged code
45 lines
1,014 B
C#
45 lines
1,014 B
C#
using ChocolArm64.Memory;
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using System.Runtime.InteropServices;
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namespace Ryujinx.HLE.Utilities
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{
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class StructReader
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{
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private MemoryManager _memory;
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public long Position { get; private set; }
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public StructReader(MemoryManager memory, long position)
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{
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_memory = memory;
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Position = position;
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}
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public T Read<T>() where T : struct
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{
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T value = MemoryHelper.Read<T>(_memory, Position);
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Position += Marshal.SizeOf<T>();
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return value;
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}
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public T[] Read<T>(int size) where T : struct
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{
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int structSize = Marshal.SizeOf<T>();
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int count = size / structSize;
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T[] output = new T[count];
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for (int index = 0; index < count; index++)
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{
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output[index] = MemoryHelper.Read<T>(_memory, Position);
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Position += structSize;
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}
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return output;
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}
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}
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}
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