1
0
Fork 0
mirror of https://github.com/Ryujinx/Ryujinx.git synced 2024-12-27 01:16:02 +00:00
Ryujinx/Ryujinx.Common
Ac_K e2ffa5a125
ntc: Implement IEnsureNetworkClockAvailabilityService ()
* ntc: Implement IEnsureNetworkClockAvailabilityService

This PR implement a basic `IEnsureNetworkClockAvailabilityService` checked by RE. It's needed by Splatoon 2 with Guest Internet Access enabled. Game is now playable with this setting.

* Update Ryujinx.HLE/HOS/Services/Nim/Ntc/StaticService/IEnsureNetworkClockAvailabilityService.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2022-03-15 04:07:07 +01:00
..
Collections Implement and use an Interval Tree for the MultiRangeList () 2021-09-19 14:55:07 +02:00
Configuration Implement rotate stick 90 degrees clockwise () 2022-03-12 18:23:48 +01:00
Extensions Use Enum and Delegate.CreateDelegate generic overloads () 2022-02-13 10:50:07 -03:00
GraphicsDriver Convert the bool to a lowercase string () 2022-02-06 12:52:39 -03:00
Logging ntc: Implement IEnsureNetworkClockAvailabilityService () 2022-03-15 04:07:07 +01:00
Memory hle: Make Ryujinx.HLE project entirely safe () 2021-11-01 19:38:13 -03:00
Pools Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime () 2021-08-27 00:31:29 +02:00
System misc: Migrate usage of RuntimeInformation to OperatingSystem () 2021-12-04 20:02:30 -03:00
SystemInfo Revise SystemInfo () 2021-03-01 15:22:00 +11:00
Utilities Use BitOperations methods and delete now unused BitUtils methods () 2022-02-18 02:35:23 +01:00
AsyncWorkQueue.cs New NVDEC and VIC implementation () 2020-07-12 05:07:01 +02:00
Hash128.cs Add support for HLE macros and accelerate MultiDrawElementsIndirectCount () 2021-08-26 23:50:28 +02:00
PerformanceCounter.cs Rewrite scheduler context switch code () 2020-12-09 19:20:05 -03:00
ReactiveObject.cs Fix ReactiveObject initial event not being propagated with boolean types () 2020-01-05 17:35:55 +01:00
ReferenceEqualityComparer.cs Only enumerate cached textures that are modified when flushing. () 2020-02-07 08:49:26 +11:00
ReleaseInformations.cs Preparation for initial Flatpack and FlatHub integration () 2022-03-04 18:03:16 +01:00
Ryujinx.Common.csproj infra: Migrate to .NET 6 () 2021-11-28 21:24:17 +01:00
XXHash128.cs Use ReadOnlySpan<byte> compiler optimization for static data () 2022-02-17 21:38:50 +01:00