.. |
AddressMode.cs
|
Some code cleanup
|
2020-01-09 02:13:00 +01:00 |
BlendDescriptor.cs
|
Implement Constant Color blends (#1119)
|
2020-04-25 23:00:43 +10:00 |
BlendFactor.cs
|
Some code cleanup
|
2020-01-09 02:13:00 +01:00 |
BlendOp.cs
|
Some code cleanup
|
2020-01-09 02:13:00 +01:00 |
BufferHandle.cs
|
Spanify Graphics Abstraction Layer (#1226)
|
2020-05-23 11:46:09 +02:00 |
BufferRange.cs
|
Spanify Graphics Abstraction Layer (#1226)
|
2020-05-23 11:46:09 +02:00 |
Capabilities.cs
|
Omit image format if possible, and fix BA bit (#1280)
|
2020-05-27 11:00:21 +02:00 |
ColorF.cs
|
Implement Constant Color blends (#1119)
|
2020-04-25 23:00:43 +10:00 |
CompareMode.cs
|
Some code cleanup
|
2020-01-09 02:13:00 +01:00 |
CompareOp.cs
|
Initial support for the guest OpenGL driver (NVIDIA and Nouveau)
|
2020-01-09 02:13:00 +01:00 |
CounterType.cs
|
|
|
DepthMode.cs
|
Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?)
|
2020-01-09 02:13:00 +01:00 |
DepthStencilMode.cs
|
Some code cleanup
|
2020-01-09 02:13:00 +01:00 |
DepthStencilState.cs
|
Some code cleanup
|
2020-01-09 02:13:00 +01:00 |
DepthTestDescriptor.cs
|
Some code cleanup
|
2020-01-09 02:13:00 +01:00 |
Extents2D.cs
|
|
|
Face.cs
|
|
|
Format.cs
|
|
|
FrontFace.cs
|
|
|
ICounterEvent.cs
|
Implement Counter Queue and Partial Host Conditional Rendering (#1167)
|
2020-05-04 12:24:59 +10:00 |
ImageCrop.cs
|
|
|
IndexType.cs
|
|
|
IPipeline.cs
|
Spanify Graphics Abstraction Layer (#1226)
|
2020-05-23 11:46:09 +02:00 |
IProgram.cs
|
|
|
IRenderer.cs
|
Spanify Graphics Abstraction Layer (#1226)
|
2020-05-23 11:46:09 +02:00 |
ISampler.cs
|
|
|
IShader.cs
|
|
|
ITexture.cs
|
Implement texture buffers (#1152)
|
2020-04-25 23:02:18 +10:00 |
IWindow.cs
|
Improved and simplified window texture presentation
|
2020-01-09 02:13:00 +01:00 |
MagFilter.cs
|
Some code cleanup
|
2020-01-09 02:13:00 +01:00 |
MinFilter.cs
|
Some code cleanup
|
2020-01-09 02:13:00 +01:00 |
PolygonModeMask.cs
|
|
|
PrimitiveTopology.cs
|
|
|
RectangleF.cs
|
|
|
Ryujinx.Graphics.GAL.csproj
|
Upgrade projects to C#8 (#1193)
|
2020-05-04 12:14:48 +10:00 |
SamplerCreateInfo.cs
|
Some code cleanup
|
2020-01-09 02:13:00 +01:00 |
StencilOp.cs
|
Some code cleanup
|
2020-01-09 02:13:00 +01:00 |
StencilTestDescriptor.cs
|
Some code cleanup
|
2020-01-09 02:13:00 +01:00 |
SwizzleComponent.cs
|
Some code cleanup
|
2020-01-09 02:13:00 +01:00 |
Target.cs
|
Some code cleanup
|
2020-01-09 02:13:00 +01:00 |
TextureCreateInfo.cs
|
Address PR feedback
|
2020-01-09 02:13:00 +01:00 |
TextureReleaseCallback.cs
|
|
|
VertexAttribDescriptor.cs
|
Support constant attributes (with a value of zero) (#1066)
|
2020-03-30 13:11:24 +11:00 |
VertexBufferDescriptor.cs
|
Some code cleanup
|
2020-01-09 02:13:00 +01:00 |
Viewport.cs
|
|
|
ViewportSwizzle.cs
|
|
|