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Ryujinx/Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvHostChannelIoctl.cs
ReinUsesLisp ce1d5be212 Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
* Move GPU LLE emulation from HLE to Graphics

* Graphics: Move Gal/Texture to Texture

* Remove Engines/ directory and namespace

* Use tables for image formats

* Abstract OpCode decoding

* Simplify image table

* Do not leak Read* symbols in TextureReader

* Fixups

* Rename IGalFrameBuffer -> IGalRenderTarget

* Remove MaxBpp hardcoded value

* Change yet again texture data and add G8R8 flipping

* Rename GalFrameBufferFormat to GalSurfaceFormat

* Unident EnsureSetup in ImageHandler

* Add IsCompressed

* Address some feedback
2018-09-08 14:51:50 -03:00

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7.1 KiB
C#

using ChocolArm64.Memory;
using Ryujinx.Graphics.Memory;
using Ryujinx.HLE.HOS.Services.Nv.NvGpuAS;
using Ryujinx.HLE.Logging;
using System;
using System.Collections.Concurrent;
namespace Ryujinx.HLE.HOS.Services.Nv.NvHostChannel
{
class NvHostChannelIoctl
{
private class ChannelsPerProcess
{
public ConcurrentDictionary<NvChannelName, NvChannel> Channels { get; private set; }
public ChannelsPerProcess()
{
Channels = new ConcurrentDictionary<NvChannelName, NvChannel>();
Channels.TryAdd(NvChannelName.Gpu, new NvChannel());
}
}
private static ConcurrentDictionary<Process, ChannelsPerProcess> Channels;
static NvHostChannelIoctl()
{
Channels = new ConcurrentDictionary<Process, ChannelsPerProcess>();
}
public static int ProcessIoctlGpu(ServiceCtx Context, int Cmd)
{
return ProcessIoctl(Context, NvChannelName.Gpu, Cmd);
}
public static int ProcessIoctl(ServiceCtx Context, NvChannelName Channel, int Cmd)
{
switch (Cmd & 0xffff)
{
case 0x4714: return SetUserData (Context);
case 0x4801: return SetNvMap (Context);
case 0x4803: return SetTimeout (Context, Channel);
case 0x4808: return SubmitGpfifo (Context);
case 0x4809: return AllocObjCtx (Context);
case 0x480b: return ZcullBind (Context);
case 0x480c: return SetErrorNotifier (Context);
case 0x480d: return SetPriority (Context);
case 0x481a: return AllocGpfifoEx2 (Context);
case 0x481b: return KickoffPbWithAttr(Context);
}
throw new NotImplementedException(Cmd.ToString("x8"));
}
private static int SetUserData(ServiceCtx Context)
{
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
Context.Device.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
return NvResult.Success;
}
private static int SetNvMap(ServiceCtx Context)
{
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
Context.Device.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
return NvResult.Success;
}
private static int SetTimeout(ServiceCtx Context, NvChannelName Channel)
{
long InputPosition = Context.Request.GetBufferType0x21().Position;
GetChannel(Context, Channel).Timeout = Context.Memory.ReadInt32(InputPosition);
return NvResult.Success;
}
private static int SubmitGpfifo(ServiceCtx Context)
{
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
NvHostChannelSubmitGpfifo Args = AMemoryHelper.Read<NvHostChannelSubmitGpfifo>(Context.Memory, InputPosition);
NvGpuVmm Vmm = NvGpuASIoctl.GetASCtx(Context).Vmm;;
for (int Index = 0; Index < Args.NumEntries; Index++)
{
long Gpfifo = Context.Memory.ReadInt64(InputPosition + 0x18 + Index * 8);
PushGpfifo(Context, Vmm, Gpfifo);
}
Args.SyncptId = 0;
Args.SyncptValue = 0;
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
return NvResult.Success;
}
private static int AllocObjCtx(ServiceCtx Context)
{
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
Context.Device.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
return NvResult.Success;
}
private static int ZcullBind(ServiceCtx Context)
{
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
Context.Device.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
return NvResult.Success;
}
private static int SetErrorNotifier(ServiceCtx Context)
{
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
Context.Device.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
return NvResult.Success;
}
private static int SetPriority(ServiceCtx Context)
{
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
Context.Device.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
return NvResult.Success;
}
private static int AllocGpfifoEx2(ServiceCtx Context)
{
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
Context.Device.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
return NvResult.Success;
}
private static int KickoffPbWithAttr(ServiceCtx Context)
{
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
NvHostChannelSubmitGpfifo Args = AMemoryHelper.Read<NvHostChannelSubmitGpfifo>(Context.Memory, InputPosition);
NvGpuVmm Vmm = NvGpuASIoctl.GetASCtx(Context).Vmm;;
for (int Index = 0; Index < Args.NumEntries; Index++)
{
long Gpfifo = Context.Memory.ReadInt64(Args.Address + Index * 8);
PushGpfifo(Context, Vmm, Gpfifo);
}
Args.SyncptId = 0;
Args.SyncptValue = 0;
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
return NvResult.Success;
}
private static void PushGpfifo(ServiceCtx Context, NvGpuVmm Vmm, long Gpfifo)
{
long VA = Gpfifo & 0xff_ffff_ffff;
int Size = (int)(Gpfifo >> 40) & 0x7ffffc;
byte[] Data = Vmm.ReadBytes(VA, Size);
NvGpuPBEntry[] PushBuffer = NvGpuPushBuffer.Decode(Data);
Context.Device.Gpu.Fifo.PushBuffer(Vmm, PushBuffer);
}
public static NvChannel GetChannel(ServiceCtx Context, NvChannelName Channel)
{
ChannelsPerProcess Cpp = Channels.GetOrAdd(Context.Process, (Key) =>
{
return new ChannelsPerProcess();
});
return Cpp.Channels[Channel];
}
public static void UnloadProcess(Process Process)
{
Channels.TryRemove(Process, out _);
}
}
}