mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-05 03:02:02 +00:00
a0720b5681
* Refactoring HOS folder structure Refactoring HOS folder structure: - Added some subfolders when needed (Following structure decided in private). - Added some `Types` folders when needed. - Little cleanup here and there. - Add services placeholders for every HOS services (close #766 and #753). * Remove Types namespaces
47 lines
No EOL
1.7 KiB
C#
47 lines
No EOL
1.7 KiB
C#
using Ryujinx.HLE.HOS.Services.Arp;
|
|
using System;
|
|
using System.Text;
|
|
|
|
namespace Ryujinx.HLE.HOS.Services.Bcat.ServiceCreator
|
|
{
|
|
class IDeliveryCacheStorageService : IpcService
|
|
{
|
|
private const int DeliveryCacheDirectoriesLimit = 100;
|
|
private const int DeliveryCacheDirectoryNameLength = 32;
|
|
|
|
private string[] _deliveryCacheDirectories = new string[0];
|
|
|
|
public IDeliveryCacheStorageService(ServiceCtx context, ApplicationLaunchProperty applicationLaunchProperty)
|
|
{
|
|
// TODO: Read directories.meta file from the save data (loaded in IServiceCreator) in _deliveryCacheDirectories.
|
|
}
|
|
|
|
[Command(10)]
|
|
// EnumerateDeliveryCacheDirectory() -> (u32, buffer<nn::bcat::DirectoryName, 6>)
|
|
public ResultCode EnumerateDeliveryCacheDirectory(ServiceCtx context)
|
|
{
|
|
long outputPosition = context.Request.ReceiveBuff[0].Position;
|
|
long outputSize = context.Request.ReceiveBuff[0].Size;
|
|
|
|
for (int index = 0; index < _deliveryCacheDirectories.Length; index++)
|
|
{
|
|
if (index == DeliveryCacheDirectoriesLimit - 1)
|
|
{
|
|
break;
|
|
}
|
|
|
|
byte[] directoryNameBuffer = Encoding.ASCII.GetBytes(_deliveryCacheDirectories[index]);
|
|
|
|
Array.Resize(ref directoryNameBuffer, DeliveryCacheDirectoryNameLength);
|
|
|
|
directoryNameBuffer[DeliveryCacheDirectoryNameLength - 1] = 0x00;
|
|
|
|
context.Memory.WriteBytes(outputPosition + index * DeliveryCacheDirectoryNameLength, directoryNameBuffer);
|
|
}
|
|
|
|
context.ResponseData.Write(_deliveryCacheDirectories.Length);
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
}
|
|
} |