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Ryujinx/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture
gdkchan 923089a298
Fast path for Inline-to-Memory texture data transfers (#3610)
* Fast path for Inline-to-Memory texture data transfers

* Only do it for block linear textures to be on the safe side
2022-08-26 02:16:41 +00:00
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TextureCopyToCommand.cs
TextureCopyToScaledCommand.cs
TextureCopyToSliceCommand.cs
TextureCreateViewCommand.cs
TextureGetDataCommand.cs
TextureGetDataSliceCommand.cs Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 2022-01-09 13:28:48 -03:00
TextureReleaseCommand.cs
TextureSetDataCommand.cs
TextureSetDataSliceCommand.cs
TextureSetDataSliceRegionCommand.cs Fast path for Inline-to-Memory texture data transfers (#3610) 2022-08-26 02:16:41 +00:00
TextureSetStorageCommand.cs