mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-30 21:22:03 +00:00
4d02a2d2c0
* Initial NVDEC and VIC implementation * Update FFmpeg.AutoGen to 4.3.0 * Add nvdec dependencies for Windows * Unify some VP9 structures * Rename VP9 structure fields * Improvements to Video API * XML docs for Common.Memory * Remove now unused or redundant overloads from MemoryAccessor * NVDEC UV surface read/write scalar paths * Add FIXME comments about hacky things/stuff that will need to be fixed in the future * Cleaned up VP9 memory allocation * Remove some debug logs * Rename some VP9 structs * Remove unused struct * No need to compile Ryujinx.Graphics.Host1x with unsafe anymore * Name AsyncWorkQueue threads to make debugging easier * Make Vp9PictureInfo a ref struct * LayoutConverter no longer needs the depth argument (broken by rebase) * Pooling of VP9 buffers, plus fix a memory leak on VP9 * Really wish VS could rename projects properly... * Address feedback * Remove using * Catch OperationCanceledException * Add licensing informations * Add THIRDPARTY.md to release too Co-authored-by: Thog <me@thog.eu>
96 lines
2.9 KiB
C#
96 lines
2.9 KiB
C#
using Ryujinx.Common;
|
|
using Ryujinx.Graphics.Device;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
|
|
namespace Ryujinx.Graphics.Host1x
|
|
{
|
|
class ThiDevice : IDeviceState, IDisposable
|
|
{
|
|
private readonly ClassId _classId;
|
|
private readonly IDeviceState _device;
|
|
|
|
private readonly SyncptIncrManager _syncptIncrMgr;
|
|
|
|
private class CommandAction
|
|
{
|
|
public int Data { get; }
|
|
|
|
public CommandAction(int data)
|
|
{
|
|
Data = data;
|
|
}
|
|
}
|
|
|
|
private class MethodCallAction : CommandAction
|
|
{
|
|
public int Method { get; }
|
|
|
|
public MethodCallAction(int method, int data) : base(data)
|
|
{
|
|
Method = method;
|
|
}
|
|
}
|
|
|
|
private class SyncptIncrAction : CommandAction
|
|
{
|
|
public SyncptIncrAction(uint syncptIncrHandle) : base((int)syncptIncrHandle)
|
|
{
|
|
}
|
|
}
|
|
|
|
private readonly AsyncWorkQueue<CommandAction> _commandQueue;
|
|
|
|
private readonly DeviceState<ThiRegisters> _state;
|
|
|
|
public ThiDevice(ClassId classId, IDeviceState device, SyncptIncrManager syncptIncrMgr)
|
|
{
|
|
_classId = classId;
|
|
_device = device;
|
|
_syncptIncrMgr = syncptIncrMgr;
|
|
_commandQueue = new AsyncWorkQueue<CommandAction>(Process, $"Ryujinx.{classId}Processor");
|
|
_state = new DeviceState<ThiRegisters>(new Dictionary<string, RwCallback>
|
|
{
|
|
{ nameof(ThiRegisters.IncrSyncpt), new RwCallback(IncrSyncpt, null) },
|
|
{ nameof(ThiRegisters.Method1), new RwCallback(Method1, null) }
|
|
});
|
|
}
|
|
|
|
public int Read(int offset) => _state.Read(offset);
|
|
public void Write(int offset, int data) => _state.Write(offset, data);
|
|
|
|
private void IncrSyncpt(int data)
|
|
{
|
|
uint syncpointId = (uint)(data & 0xFF);
|
|
uint cond = (uint)((data >> 8) & 0xFF); // 0 = Immediate, 1 = Done
|
|
|
|
if (cond == 0)
|
|
{
|
|
_syncptIncrMgr.Increment(syncpointId);
|
|
}
|
|
else
|
|
{
|
|
_commandQueue.Add(new SyncptIncrAction(_syncptIncrMgr.IncrementWhenDone(_classId, syncpointId)));
|
|
}
|
|
}
|
|
|
|
private void Method1(int data)
|
|
{
|
|
_commandQueue.Add(new MethodCallAction((int)_state.State.Method0 * 4, data));
|
|
}
|
|
|
|
private void Process(CommandAction cmdAction)
|
|
{
|
|
if (cmdAction is SyncptIncrAction syncptIncrAction)
|
|
{
|
|
_syncptIncrMgr.SignalDone((uint)syncptIncrAction.Data);
|
|
}
|
|
else if (cmdAction is MethodCallAction methodCallAction)
|
|
{
|
|
_device.Write(methodCallAction.Method, methodCallAction.Data);
|
|
}
|
|
}
|
|
|
|
public void Dispose() => _commandQueue.Dispose();
|
|
}
|
|
}
|