mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-05 02:02:01 +00:00
e5f78fb1d4
* Replace LinkedList by IntrusiveList to avoid allocations on JIT * Fix wrong replacements
178 lines
4.9 KiB
C#
178 lines
4.9 KiB
C#
using System.Diagnostics;
|
|
using System.Runtime.CompilerServices;
|
|
|
|
namespace ARMeilleure.IntermediateRepresentation
|
|
{
|
|
/// <summary>
|
|
/// Represents a efficient linked list that stores the pointer on the object directly and does not allocate.
|
|
/// </summary>
|
|
/// <typeparam name="T">Type of the list items</typeparam>
|
|
class IntrusiveList<T> where T : class, IIntrusiveListNode<T>
|
|
{
|
|
/// <summary>
|
|
/// First item of the list, or null if empty.
|
|
/// </summary>
|
|
public T First { get; private set; }
|
|
|
|
/// <summary>
|
|
/// Last item of the list, or null if empty.
|
|
/// </summary>
|
|
public T Last { get; private set; }
|
|
|
|
/// <summary>
|
|
/// Total number of items on the list.
|
|
/// </summary>
|
|
public int Count { get; private set; }
|
|
|
|
/// <summary>
|
|
/// Adds a item as the first item of the list.
|
|
/// </summary>
|
|
/// <param name="newNode">Item to be added</param>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public void AddFirst(T newNode)
|
|
{
|
|
if (First != null)
|
|
{
|
|
AddBefore(First, newNode);
|
|
}
|
|
else
|
|
{
|
|
Debug.Assert(newNode.ListPrevious == null);
|
|
Debug.Assert(newNode.ListNext == null);
|
|
Debug.Assert(Last == null);
|
|
|
|
First = newNode;
|
|
Last = newNode;
|
|
|
|
Debug.Assert(Count == 0);
|
|
|
|
Count = 1;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Adds a item as the last item of the list.
|
|
/// </summary>
|
|
/// <param name="newNode">Item to be added</param>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public void AddLast(T newNode)
|
|
{
|
|
if (Last != null)
|
|
{
|
|
AddAfter(Last, newNode);
|
|
}
|
|
else
|
|
{
|
|
Debug.Assert(newNode.ListPrevious == null);
|
|
Debug.Assert(newNode.ListNext == null);
|
|
Debug.Assert(First == null);
|
|
|
|
First = newNode;
|
|
Last = newNode;
|
|
|
|
Debug.Assert(Count == 0);
|
|
|
|
Count = 1;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Adds a item before a existing item on the list.
|
|
/// </summary>
|
|
/// <param name="node">Item on the list that will succeed the new item</param>
|
|
/// <param name="newNode">Item to be added</param>
|
|
/// <returns>New item</returns>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public T AddBefore(T node, T newNode)
|
|
{
|
|
Debug.Assert(newNode.ListPrevious == null);
|
|
Debug.Assert(newNode.ListNext == null);
|
|
|
|
newNode.ListPrevious = node.ListPrevious;
|
|
newNode.ListNext = node;
|
|
|
|
node.ListPrevious = newNode;
|
|
|
|
if (newNode.ListPrevious != null)
|
|
{
|
|
newNode.ListPrevious.ListNext = newNode;
|
|
}
|
|
|
|
if (First == node)
|
|
{
|
|
First = newNode;
|
|
}
|
|
|
|
Count++;
|
|
|
|
return newNode;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Adds a item after a existing item on the list.
|
|
/// </summary>
|
|
/// <param name="node">Item on the list that will preceed the new item</param>
|
|
/// <param name="newNode">Item to be added</param>
|
|
/// <returns>New item</returns>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public T AddAfter(T node, T newNode)
|
|
{
|
|
Debug.Assert(newNode.ListPrevious == null);
|
|
Debug.Assert(newNode.ListNext == null);
|
|
|
|
newNode.ListPrevious = node;
|
|
newNode.ListNext = node.ListNext;
|
|
|
|
node.ListNext = newNode;
|
|
|
|
if (newNode.ListNext != null)
|
|
{
|
|
newNode.ListNext.ListPrevious = newNode;
|
|
}
|
|
|
|
if (Last == node)
|
|
{
|
|
Last = newNode;
|
|
}
|
|
|
|
Count++;
|
|
|
|
return newNode;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Removes a item from the list.
|
|
/// </summary>
|
|
/// <param name="node">The item to be removed</param>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public void Remove(T node)
|
|
{
|
|
if (node.ListPrevious != null)
|
|
{
|
|
node.ListPrevious.ListNext = node.ListNext;
|
|
}
|
|
else
|
|
{
|
|
Debug.Assert(First == node);
|
|
|
|
First = node.ListNext;
|
|
}
|
|
|
|
if (node.ListNext != null)
|
|
{
|
|
node.ListNext.ListPrevious = node.ListPrevious;
|
|
}
|
|
else
|
|
{
|
|
Debug.Assert(Last == node);
|
|
|
|
Last = node.ListPrevious;
|
|
}
|
|
|
|
node.ListPrevious = null;
|
|
node.ListNext = null;
|
|
|
|
Count--;
|
|
}
|
|
}
|
|
}
|