mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-23 21:52:06 +00:00
d24ea0d51b
* Added Basic Controller Support * Added Extra Configuration Options Added a GamePad_Enable option and GamePad_Index option * Revert "Added Extra Configuration Options" This reverts commit6cc56bfe7e
. * Revert "Revert "Added Extra Configuration Options"" This reverts commit4809e5effe
. * Forgot to change the Gamepad Index * Added Configuration for the A B X Y Buttons * Added Button Configuration for all other Buttons * Added Basic Joystick Configuration * Fixed Joystick Axis Problems Fixed Joystick Axis Problems when switching around the Joysticks (Left Stick is Right and Right stick is Left) * Refactored all of the button mapping code * Changes in compliance with review * Changes in compliance with review * Fixed problems in the configuration file with different regions * Changes in compliance with review
140 lines
No EOL
4.8 KiB
Markdown
140 lines
No EOL
4.8 KiB
Markdown
## Config File
|
|
|
|
`Ryujinx.conf` should be present in executable folder (It's an *.ini file) following this format:
|
|
|
|
- `Logging_Enable_Info` *(bool)*
|
|
|
|
Enable the Informations Logging.
|
|
|
|
- `Logging_Enable_Trace` *(bool)*
|
|
|
|
Enable the Trace Logging (Enabled in Debug recommended).
|
|
|
|
- `Logging_Enable_Debug` *(bool)*
|
|
|
|
Enable the Debug Logging (Enabled in Debug recommended).
|
|
|
|
- `Logging_Enable_Warn` *(bool)*
|
|
|
|
Enable the Warning Logging (Enabled in Debug recommended).
|
|
|
|
- `Logging_Enable_Error` *(bool)*
|
|
|
|
Enable the Error Logging (Enabled in Debug recommended).
|
|
|
|
- `Logging_Enable_Fatal` *(bool)*
|
|
|
|
Enable the Fatal Logging (Enabled in Debug recommended).
|
|
|
|
- `Logging_Enable_Ipc` *(bool)*
|
|
|
|
Enable the Ipc Message Logging.
|
|
|
|
- `Logging_Enable_LogFile` *(bool)*
|
|
|
|
Enable writing the logging inside a Ryujinx.log file.
|
|
|
|
- `GamePad_Index` *(int)*
|
|
|
|
The index of the Controller Device.
|
|
|
|
- `GamePad_Deadzone` *(float)*
|
|
|
|
The deadzone of both analog sticks on the Controller.
|
|
|
|
- `GamePad_Enable` *(bool)*
|
|
|
|
Whether or not to enable Controller Support.
|
|
|
|
- `Controls_Left_JoyConKeyboard_XX` *(int)*
|
|
```
|
|
Controls_Left_JoyConKeyboard_Stick_Up (int)
|
|
Controls_Left_JoyConKeyboard_Stick_Down (int)
|
|
Controls_Left_JoyConKeyboard_Stick_Left (int)
|
|
Controls_Left_JoyConKeyboard_Stick_Right (int)
|
|
Controls_Left_JoyConKeyboard_Stick_Button (int)
|
|
Controls_Left_JoyConKeyboard_DPad_Up (int)
|
|
Controls_Left_JoyConKeyboard_DPad_Down (int)
|
|
Controls_Left_JoyConKeyboard_DPad_Left (int)
|
|
Controls_Left_JoyConKeyboard_DPad_Right (int)
|
|
Controls_Left_JoyConKeyboard_Button_Minus (int)
|
|
Controls_Left_JoyConKeyboard_Button_L (int)
|
|
Controls_Left_JoyConKeyboard_Button_ZL (int)
|
|
```
|
|
|
|
Keys of the Left Emulated Joycon, the values depend of the [OpenTK Enum Keys](https://github.com/opentk/opentk/blob/develop/src/OpenTK/Input/Key.cs).
|
|
|
|
OpenTK use a QWERTY layout, so pay attention if you use another Keyboard Layout.
|
|
|
|
Ex: `Controls_Left_JoyConKeyboard_Button_Minus = 52` > Tab key (All Layout).
|
|
|
|
- `Controls_Right_JoyConKeyboard_XX` *(int)*
|
|
```
|
|
Controls_Right_JoyConKeyboard_Stick_Up (int)
|
|
Controls_Right_JoyConKeyboard_Stick_Down (int)
|
|
Controls_Right_JoyConKeyboard_Stick_Left (int)
|
|
Controls_Right_JoyConKeyboard_Stick_Right (int)
|
|
Controls_Right_JoyConKeyboard_Stick_Button (int)
|
|
Controls_Right_JoyConKeyboard_Button_A (int)
|
|
Controls_Right_JoyConKeyboard_Button_B (int)
|
|
Controls_Right_JoyConKeyboard_Button_X (int)
|
|
Controls_Right_JoyConKeyboard_Button_Y (int)
|
|
Controls_Right_JoyConKeyboard_Button_Plus (int)
|
|
Controls_Right_JoyConKeyboard_Button_R (int)
|
|
Controls_Right_JoyConKeyboard_Button_ZR (int)
|
|
```
|
|
|
|
Keys of the right Emulated Joycon, the values depend of the [OpenTK Enum Keys](https://github.com/opentk/opentk/blob/develop/src/OpenTK/Input/Key.cs).
|
|
|
|
OpenTK use a QWERTY layout, so pay attention if you use another Keyboard Layout.
|
|
|
|
Ex: `Controls_Right_JoyConKeyboard_Button_A = 83` > A key (QWERTY Layout) / Q key (AZERTY Layout).
|
|
|
|
- `Controls_Left_JoyConController_XX` *(String)*
|
|
```
|
|
Controls_Left_JoyConController_Stick (String)
|
|
Controls_Left_JoyConController_Stick_Button (String)
|
|
Controls_Left_JoyConController_DPad_Up (String)
|
|
Controls_Left_JoyConController_DPad_Down (String)
|
|
Controls_Left_JoyConController_DPad_Left (String)
|
|
Controls_Left_JoyConController_DPad_Right (String)
|
|
Controls_Left_JoyConController_Button_Minus (String)
|
|
Controls_Left_JoyConController_Button_L (String)
|
|
Controls_Left_JoyConController_Button_ZL (String)
|
|
```
|
|
|
|
- `Controls_Right_JoyConController_XX` *(String)*
|
|
```
|
|
Controls_Right_JoyConController_Stick (String)
|
|
Controls_Right_JoyConController_Stick_Button (String)
|
|
Controls_Right_JoyConController_Button_A (String)
|
|
Controls_Right_JoyConController_Button_B (String)
|
|
Controls_Right_JoyConController_Button_X (String)
|
|
Controls_Right_JoyConController_Button_Y (String)
|
|
Controls_Right_JoyConController_Button_Plus (String)
|
|
Controls_Right_JoyConController_Button_R (String)
|
|
Controls_Right_JoyConController_Button_ZR (String)
|
|
```
|
|
|
|
- Valid Button Mappings
|
|
- A = The A / Cross Button
|
|
- B = The B / Circle Button
|
|
- X = The X / Square Button
|
|
- Y = The Y / Triangle Button
|
|
- LStick = The Left Analog Stick when Pressed Down
|
|
- RStick = The Right Analog Stick when Pressed Down
|
|
- Start = The Start / Options Button
|
|
- Back = The Select / Back / Share Button
|
|
- RShoulder = The Right Shoulder Button
|
|
- LShoulder = The Left Shoulder Button
|
|
- RTrigger = The Right Trigger
|
|
- LTrigger = The Left Trigger
|
|
- DPadUp = Up on the DPad
|
|
- DPadDown = Down on the DPad
|
|
- DPadLeft = Left on the DPad
|
|
- DpadRight = Right on the DPad
|
|
- Valid Joystick Mappings
|
|
- LJoystick = The Left Analog Stick
|
|
- RJoystick = The Right Analog Stick
|
|
|
|
On more obscure / weird controllers this can vary, so if this list doesn't work, trial and error will. |