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Ryujinx/Ryujinx.HLE/FileSystem/SaveInfo.cs
2018-12-01 14:03:56 -06:00

28 lines
823 B
C#

using Ryujinx.HLE.Utilities;
namespace Ryujinx.HLE.FileSystem
{
struct SaveInfo
{
public long TitleId { get; private set; }
public long SaveId { get; private set; }
public UInt128 UserId { get; private set; }
public SaveDataType SaveDataType { get; private set; }
public SaveSpaceId SaveSpaceId { get; private set; }
public SaveInfo(
long titleId,
long saveId,
SaveDataType saveDataType,
UInt128 userId,
SaveSpaceId saveSpaceId)
{
this.TitleId = titleId;
this.UserId = userId;
this.SaveId = saveId;
this.SaveDataType = saveDataType;
this.SaveSpaceId = saveSpaceId;
}
}
}