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Ryujinx/Ryujinx.HLE/HOS
Mary 7b040e51b0
kernel: Fix sleep timing accuracy (#2828)
* kernel: Fix sleep timing accuracy

This commit corrects some mistake while comparing reversing of kernel
13.x with our own.

WaitAndCheckScheduledObjects timing accuracy was also improved.

* Make KTimeManager.WaitAndCheckScheduledObjects spin wait for sub milliseconds

Fix performance regression on Pokemon Let's Go games and possibly
others.

* Address rip's comment

* kernel: Fix issues with timeout of -1 (0xFFFFFFFF)

Fixes possible hang on Pokemon DP and possibly others
2021-11-28 13:15:26 +01:00
..
Applets hle: Make Ryujinx.HLE project entirely safe (#2789) 2021-11-01 19:38:13 -03:00
Diagnostics/Demangler
Ipc ipc: Remove size checks for buffer type 0x21/0x22 (#2387) 2021-06-22 19:32:22 +02:00
Kernel kernel: Fix sleep timing accuracy (#2828) 2021-11-28 13:15:26 +01:00
Services account/ns: Implement 13.0.0+ service calls (#2820) 2021-11-24 18:11:50 -03:00
SystemState Add support for the brazilian portuguese language code (#2792) 2021-10-28 23:06:45 +02:00
Tamper Update TamperMachine and disable write-to-code prevention (#2506) 2021-08-04 22:05:17 +02:00
ApplicationLoader.cs Update to LibHac 0.13.1 (#2475) 2021-08-12 23:56:24 +02:00
ArmProcessContext.cs Initial support for separate GPU address spaces (#2394) 2021-06-29 19:32:02 +02:00
ArmProcessContextFactory.cs Initial support for separate GPU address spaces (#2394) 2021-06-29 19:32:02 +02:00
HomebrewRomFsStream.cs
Horizon.cs Fix problems added by Pause (#2645) 2021-09-18 14:31:44 +02:00
IdDictionary.cs Implement GPU syncpoints (#980) 2020-04-19 11:25:57 +10:00
LibHacHorizonManager.cs hos: Cleanup the project (#2634) 2021-09-15 01:24:49 +02:00
ModLoader.cs Update to LibHac 0.13.1 (#2475) 2021-08-12 23:56:24 +02:00
ProgramLoader.cs Update to LibHac 0.13.1 (#2475) 2021-08-12 23:56:24 +02:00
ResultCode.cs
ServiceCtx.cs hos: Cleanup the project (#2634) 2021-09-15 01:24:49 +02:00
TamperMachine.cs Update TamperMachine and disable write-to-code prevention (#2506) 2021-08-04 22:05:17 +02:00
UserChannelPersistence.cs Fix exiting emulator with multi programs (#1590) 2020-10-10 00:52:11 +02:00