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Ryujinx/Ryujinx.Graphics.Nvdec
Mary 57d3296ba4
infra: Migrate to .NET 6 (#2829)
* infra: Migrate to .NET 6

* Rollback version naming change

* Workaround .NET 6 ZipArchive API issues

* ci: Switch to VS 2022 for AppVeyor

CI is now ready for .NET 6

* Suppress WebClient warning in DoUpdateWithMultipleThreads

* Attempt to workaround System.Drawing.Common changes on 6.0.0

* Change keyboard rendering from System.Drawing to ImageSharp

* Make the software keyboard renderer multithreaded

* Bump ImageSharp version to 1.0.4 to fix a bug in Image.Load

* Add fallback fonts to the keyboard renderer

* Fix warnings

* Address caian's comment

* Clean up linux workaround as it's uneeded now

* Update readme

Co-authored-by: Caian Benedicto <caianbene@gmail.com>
2021-11-28 21:24:17 +01:00
..
Image NVDEC (H264): Use separate contexts per channel and decode frames in DTS order (#2671) 2021-09-29 00:43:40 +02:00
Types nvdec: Adding Vp8 codec support (#2707) 2021-10-12 22:55:57 +02:00
CodecId.cs
FrameDecodedEventArgs.cs
H264Decoder.cs nvdec: Adding Vp8 codec support (#2707) 2021-10-12 22:55:57 +02:00
MemoryExtensions.cs
NvdecDecoderContext.cs nvdec: Adding Vp8 codec support (#2707) 2021-10-12 22:55:57 +02:00
NvdecDevice.cs nvdec: Adding Vp8 codec support (#2707) 2021-10-12 22:55:57 +02:00
NvdecRegisters.cs
NvdecStatus.cs NVDEC (H264): Use separate contexts per channel and decode frames in DTS order (#2671) 2021-09-29 00:43:40 +02:00
ResourceManager.cs
Ryujinx.Graphics.Nvdec.csproj infra: Migrate to .NET 6 (#2829) 2021-11-28 21:24:17 +01:00
Vp8Decoder.cs nvdec: Adding Vp8 codec support (#2707) 2021-10-12 22:55:57 +02:00
Vp9Decoder.cs NVDEC (H264): Use separate contexts per channel and decode frames in DTS order (#2671) 2021-09-29 00:43:40 +02:00