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Ryujinx/Ryujinx.Graphics/Gal/GalColorF.cs
gdkchan b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro
interpreter, and a rewrite of the GPU code.
2018-04-08 16:41:38 -03:00

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539 B
C#

namespace Ryujinx.Graphics.Gal
{
public struct GalColorF
{
public float Red { get; private set; }
public float Green { get; private set; }
public float Blue { get; private set; }
public float Alpha { get; private set; }
public GalColorF(
float Red,
float Green,
float Blue,
float Alpha)
{
this.Red = Red;
this.Green = Green;
this.Blue = Blue;
this.Alpha = Alpha;
}
}
}