mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-24 00:52:03 +00:00
e7559f128f
* Call OpenGL functions directly, remove the pfifo thread, some refactoring * Fix PerformanceStatistics calculating the wrong host fps, remove wait event on PFIFO as this wasn't exactly was causing the freezes (may replace with an exception later) * Organized the Gpu folder a bit more, renamed a few things, address PR feedback * Make PerformanceStatistics thread safe * Remove unused constant * Use unlimited update rate for better pref
23 lines
No EOL
678 B
C#
23 lines
No EOL
678 B
C#
namespace Ryujinx.Graphics.Gal
|
|
{
|
|
public interface IGalRasterizer
|
|
{
|
|
void ClearBuffers(int RtIndex, GalClearBufferFlags Flags);
|
|
|
|
bool IsVboCached(long Key, long DataSize);
|
|
|
|
bool IsIboCached(long Key, long DataSize);
|
|
|
|
void CreateVbo(long Key, byte[] Buffer);
|
|
|
|
void CreateIbo(long Key, byte[] Buffer);
|
|
|
|
void SetVertexArray(int VbIndex, int Stride, long VboKey, GalVertexAttrib[] Attribs);
|
|
|
|
void SetIndexArray(long Key, int Size, GalIndexFormat Format);
|
|
|
|
void DrawArrays(int First, int PrimCount, GalPrimitiveType PrimType);
|
|
|
|
void DrawElements(long IboKey, int First, GalPrimitiveType PrimType);
|
|
}
|
|
} |