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Ryujinx/Ryujinx.Graphics.GAL/Multithreading/Commands/SetUserClipDistanceCommand.cs
gdkchan 7fea26e97e
Remove use of reflection on GAL multithreading (#4287)
* Introduce new IGALCommand<T> interface and use it

* Remove use of reflection on GAL multithreading

* Unmanaged constraint
2023-01-22 01:07:43 +01:00

20 lines
670 B
C#

namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
struct SetUserClipDistanceCommand : IGALCommand, IGALCommand<SetUserClipDistanceCommand>
{
public CommandType CommandType => CommandType.SetUserClipDistance;
private int _index;
private bool _enableClip;
public void Set(int index, bool enableClip)
{
_index = index;
_enableClip = enableClip;
}
public static void Run(ref SetUserClipDistanceCommand command, ThreadedRenderer threaded, IRenderer renderer)
{
renderer.Pipeline.SetUserClipDistance(command._index, command._enableClip);
}
}
}