mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-24 07:16:04 +00:00
80b4972139
* Add Post Processing Effects * fix events and shader issues * fix gtk upscale slider value * fix bgra games * don't swap swizzle if already swapped * restore opengl texture state after effects run * addressed review * use single pipeline for smaa and fsr * call finish on all pipelines * addressed review * attempt fix file case * attempt fixing file case * fix filter level tick frequency * adjust filter slider margins * replace fxaa shaders with original shader * addressed review
1091 lines
No EOL
43 KiB
C#
1091 lines
No EOL
43 KiB
C#
using ARMeilleure.Translation;
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using Avalonia.Controls;
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using Avalonia.Controls.ApplicationLifetimes;
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using Avalonia.Input;
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using Avalonia.Threading;
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using LibHac.Tools.FsSystem;
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using Ryujinx.Audio.Backends.Dummy;
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using Ryujinx.Audio.Backends.OpenAL;
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using Ryujinx.Audio.Backends.SDL2;
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using Ryujinx.Audio.Backends.SoundIo;
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using Ryujinx.Audio.Integration;
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using Ryujinx.Ava.Common;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.Input;
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using Ryujinx.Ava.UI.Helpers;
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using Ryujinx.Ava.UI.Models;
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using Ryujinx.Ava.UI.Renderer;
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using Ryujinx.Ava.UI.ViewModels;
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using Ryujinx.Ava.UI.Windows;
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using Ryujinx.Common;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.SystemInterop;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.GAL.Multithreading;
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using Ryujinx.Graphics.Gpu;
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using Ryujinx.Graphics.OpenGL;
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using Ryujinx.Graphics.Vulkan;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.HLE.HOS;
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using Ryujinx.HLE.HOS.Services.Account.Acc;
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using Ryujinx.HLE.HOS.SystemState;
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using Ryujinx.Input;
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using Ryujinx.Input.HLE;
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using Ryujinx.Ui.Common;
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using Ryujinx.Ui.Common.Configuration;
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using Ryujinx.Ui.Common.Helper;
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using SixLabors.ImageSharp;
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using SixLabors.ImageSharp.Formats.Png;
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using SixLabors.ImageSharp.PixelFormats;
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using SixLabors.ImageSharp.Processing;
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using SPB.Graphics.Vulkan;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Threading;
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using System.Threading.Tasks;
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using static Ryujinx.Ava.UI.Helpers.Win32NativeInterop;
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using Image = SixLabors.ImageSharp.Image;
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using InputManager = Ryujinx.Input.HLE.InputManager;
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using Key = Ryujinx.Input.Key;
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using MouseButton = Ryujinx.Input.MouseButton;
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using Size = Avalonia.Size;
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using Switch = Ryujinx.HLE.Switch;
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namespace Ryujinx.Ava
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{
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internal class AppHost
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{
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private const int CursorHideIdleTime = 5; // Hide Cursor seconds.
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private const float MaxResolutionScale = 4.0f; // Max resolution hotkeys can scale to before wrapping.
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private const int TargetFps = 60;
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private const float VolumeDelta = 0.05f;
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private static readonly Cursor InvisibleCursor = new(StandardCursorType.None);
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private readonly IntPtr InvisibleCursorWin;
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private readonly IntPtr DefaultCursorWin;
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private readonly long _ticksPerFrame;
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private readonly Stopwatch _chrono;
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private long _ticks;
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private readonly AccountManager _accountManager;
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private readonly UserChannelPersistence _userChannelPersistence;
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private readonly InputManager _inputManager;
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private readonly MainWindowViewModel _viewModel;
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private readonly IKeyboard _keyboardInterface;
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private readonly TopLevel _topLevel;
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public RendererHost _rendererHost;
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private readonly GraphicsDebugLevel _glLogLevel;
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private float _newVolume;
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private KeyboardHotkeyState _prevHotkeyState;
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private long _lastCursorMoveTime;
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private bool _isCursorInRenderer;
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private bool _isStopped;
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private bool _isActive;
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private bool _renderingStarted;
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private IRenderer _renderer;
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private readonly Thread _renderingThread;
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private readonly CancellationTokenSource _gpuCancellationTokenSource;
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private WindowsMultimediaTimerResolution _windowsMultimediaTimerResolution;
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private bool _dialogShown;
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private readonly bool _isFirmwareTitle;
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private readonly object _lockObject = new();
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public event EventHandler AppExit;
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public event EventHandler<StatusUpdatedEventArgs> StatusUpdatedEvent;
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public VirtualFileSystem VirtualFileSystem { get; }
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public ContentManager ContentManager { get; }
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public NpadManager NpadManager { get; }
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public TouchScreenManager TouchScreenManager { get; }
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public Switch Device { get; set; }
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public int Width { get; private set; }
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public int Height { get; private set; }
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public string ApplicationPath { get; private set; }
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public bool ScreenshotRequested { get; set; }
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public AppHost(
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RendererHost renderer,
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InputManager inputManager,
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string applicationPath,
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VirtualFileSystem virtualFileSystem,
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ContentManager contentManager,
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AccountManager accountManager,
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UserChannelPersistence userChannelPersistence,
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MainWindowViewModel viewmodel,
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TopLevel topLevel)
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{
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_viewModel = viewmodel;
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_inputManager = inputManager;
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_accountManager = accountManager;
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_userChannelPersistence = userChannelPersistence;
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_renderingThread = new Thread(RenderLoop, 1 * 1024 * 1024) { Name = "GUI.RenderThread" };
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_lastCursorMoveTime = Stopwatch.GetTimestamp();
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_glLogLevel = ConfigurationState.Instance.Logger.GraphicsDebugLevel;
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_topLevel = topLevel;
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_inputManager.SetMouseDriver(new AvaloniaMouseDriver(_topLevel, renderer));
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_keyboardInterface = (IKeyboard)_inputManager.KeyboardDriver.GetGamepad("0");
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NpadManager = _inputManager.CreateNpadManager();
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TouchScreenManager = _inputManager.CreateTouchScreenManager();
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ApplicationPath = applicationPath;
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VirtualFileSystem = virtualFileSystem;
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ContentManager = contentManager;
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_rendererHost = renderer;
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_chrono = new Stopwatch();
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_ticksPerFrame = Stopwatch.Frequency / TargetFps;
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if (ApplicationPath.StartsWith("@SystemContent"))
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{
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ApplicationPath = _viewModel.VirtualFileSystem.SwitchPathToSystemPath(ApplicationPath);
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_isFirmwareTitle = true;
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}
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ConfigurationState.Instance.HideCursorOnIdle.Event += HideCursorState_Changed;
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_topLevel.PointerMoved += TopLevel_PointerMoved;
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if (OperatingSystem.IsWindows())
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{
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InvisibleCursorWin = CreateEmptyCursor();
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DefaultCursorWin = CreateArrowCursor();
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}
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ConfigurationState.Instance.System.IgnoreMissingServices.Event += UpdateIgnoreMissingServicesState;
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ConfigurationState.Instance.Graphics.AspectRatio.Event += UpdateAspectRatioState;
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ConfigurationState.Instance.System.EnableDockedMode.Event += UpdateDockedModeState;
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ConfigurationState.Instance.System.AudioVolume.Event += UpdateAudioVolumeState;
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ConfigurationState.Instance.System.EnableDockedMode.Event += UpdateDockedModeState;
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ConfigurationState.Instance.System.AudioVolume.Event += UpdateAudioVolumeState;
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ConfigurationState.Instance.Graphics.AntiAliasing.Event += UpdateAntiAliasing;
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ConfigurationState.Instance.Graphics.ScalingFilter.Event += UpdateScalingFilter;
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ConfigurationState.Instance.Graphics.ScalingFilterLevel.Event += UpdateScalingFilterLevel;
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_gpuCancellationTokenSource = new CancellationTokenSource();
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}
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private void TopLevel_PointerMoved(object sender, PointerEventArgs e)
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{
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if (sender is MainWindow window)
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{
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_lastCursorMoveTime = Stopwatch.GetTimestamp();
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if (_rendererHost.EmbeddedWindow.TransformedBounds != null)
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{
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var point = e.GetCurrentPoint(window).Position;
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var bounds = _rendererHost.EmbeddedWindow.TransformedBounds.Value.Clip;
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_isCursorInRenderer = point.X >= bounds.X &&
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point.X <= bounds.Width + bounds.X &&
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point.Y >= bounds.Y &&
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point.Y <= bounds.Height + bounds.Y;
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}
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}
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}
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private void UpdateScalingFilterLevel(object sender, ReactiveEventArgs<int> e)
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{
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_renderer.Window?.SetScalingFilter((Graphics.GAL.ScalingFilter)ConfigurationState.Instance.Graphics.ScalingFilter.Value);
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_renderer.Window?.SetScalingFilterLevel(ConfigurationState.Instance.Graphics.ScalingFilterLevel.Value);
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}
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private void UpdateScalingFilter(object sender, ReactiveEventArgs<Ryujinx.Common.Configuration.ScalingFilter> e)
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{
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_renderer.Window?.SetScalingFilter((Graphics.GAL.ScalingFilter)ConfigurationState.Instance.Graphics.ScalingFilter.Value);
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_renderer.Window?.SetScalingFilterLevel(ConfigurationState.Instance.Graphics.ScalingFilterLevel.Value);
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}
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private void ShowCursor()
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{
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Dispatcher.UIThread.Post(() =>
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{
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_viewModel.Cursor = Cursor.Default;
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if (OperatingSystem.IsWindows())
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{
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SetCursor(DefaultCursorWin);
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}
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});
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}
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private void HideCursor()
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{
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Dispatcher.UIThread.Post(() =>
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{
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_viewModel.Cursor = InvisibleCursor;
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if (OperatingSystem.IsWindows())
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{
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SetCursor(InvisibleCursorWin);
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}
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});
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}
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private void SetRendererWindowSize(Size size)
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{
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if (_renderer != null)
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{
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double scale = _topLevel.PlatformImpl.RenderScaling;
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_renderer.Window?.SetSize((int)(size.Width * scale), (int)(size.Height * scale));
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}
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}
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private void Renderer_ScreenCaptured(object sender, ScreenCaptureImageInfo e)
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{
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if (e.Data.Length > 0 && e.Height > 0 && e.Width > 0)
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{
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Task.Run(() =>
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{
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lock (_lockObject)
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{
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DateTime currentTime = DateTime.Now;
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string filename = $"ryujinx_capture_{currentTime.Year}-{currentTime.Month:D2}-{currentTime.Day:D2}_{currentTime.Hour:D2}-{currentTime.Minute:D2}-{currentTime.Second:D2}.png";
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string directory = AppDataManager.Mode switch
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{
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AppDataManager.LaunchMode.Portable => Path.Combine(AppDataManager.BaseDirPath, "screenshots"),
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_ => Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.MyPictures), "Ryujinx")
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};
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string path = Path.Combine(directory, filename);
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try
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{
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Directory.CreateDirectory(directory);
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}
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catch (Exception ex)
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{
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Logger.Error?.Print(LogClass.Application, $"Failed to create directory at path {directory}. Error : {ex.GetType().Name}", "Screenshot");
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return;
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}
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Image image = e.IsBgra ? Image.LoadPixelData<Bgra32>(e.Data, e.Width, e.Height)
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: Image.LoadPixelData<Rgba32>(e.Data, e.Width, e.Height);
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if (e.FlipX)
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{
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image.Mutate(x => x.Flip(FlipMode.Horizontal));
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}
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if (e.FlipY)
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{
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image.Mutate(x => x.Flip(FlipMode.Vertical));
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}
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image.SaveAsPng(path, new PngEncoder()
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{
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ColorType = PngColorType.Rgb
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});
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image.Dispose();
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Logger.Notice.Print(LogClass.Application, $"Screenshot saved to {path}", "Screenshot");
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}
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});
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}
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else
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{
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Logger.Error?.Print(LogClass.Application, $"Screenshot is empty. Size : {e.Data.Length} bytes. Resolution : {e.Width}x{e.Height}", "Screenshot");
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}
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}
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public void Start()
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{
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if (OperatingSystem.IsWindows())
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{
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_windowsMultimediaTimerResolution = new WindowsMultimediaTimerResolution(1);
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}
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DisplaySleep.Prevent();
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NpadManager.Initialize(Device, ConfigurationState.Instance.Hid.InputConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse);
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TouchScreenManager.Initialize(Device);
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_viewModel.IsGameRunning = true;
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string titleNameSection = string.IsNullOrWhiteSpace(Device.Application.TitleName) ? string.Empty : $" - {Device.Application.TitleName}";
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string titleVersionSection = string.IsNullOrWhiteSpace(Device.Application.DisplayVersion) ? string.Empty : $" v{Device.Application.DisplayVersion}";
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string titleIdSection = string.IsNullOrWhiteSpace(Device.Application.TitleIdText) ? string.Empty : $" ({Device.Application.TitleIdText.ToUpper()})";
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string titleArchSection = Device.Application.TitleIs64Bit ? " (64-bit)" : " (32-bit)";
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Dispatcher.UIThread.InvokeAsync(() =>
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{
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_viewModel.Title = $"Ryujinx {Program.Version}{titleNameSection}{titleVersionSection}{titleIdSection}{titleArchSection}";
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});
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_viewModel.SetUIProgressHandlers(Device);
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_rendererHost.SizeChanged += Window_SizeChanged;
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_isActive = true;
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_renderingThread.Start();
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_viewModel.Volume = ConfigurationState.Instance.System.AudioVolume.Value;
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MainLoop();
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Exit();
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}
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private void UpdateIgnoreMissingServicesState(object sender, ReactiveEventArgs<bool> args)
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{
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if (Device != null)
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{
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Device.Configuration.IgnoreMissingServices = args.NewValue;
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}
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}
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private void UpdateAspectRatioState(object sender, ReactiveEventArgs<AspectRatio> args)
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{
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if (Device != null)
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{
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Device.Configuration.AspectRatio = args.NewValue;
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}
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}
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private void UpdateAntiAliasing(object sender, ReactiveEventArgs<Ryujinx.Common.Configuration.AntiAliasing> e)
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{
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_renderer?.Window?.SetAntiAliasing((Graphics.GAL.AntiAliasing)e.NewValue);
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}
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private void UpdateDockedModeState(object sender, ReactiveEventArgs<bool> e)
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{
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Device?.System.ChangeDockedModeState(e.NewValue);
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}
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private void UpdateAudioVolumeState(object sender, ReactiveEventArgs<float> e)
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{
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Device?.SetVolume(e.NewValue);
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Dispatcher.UIThread.Post(() =>
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{
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_viewModel.Volume = e.NewValue;
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});
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}
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public void Stop()
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{
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_isActive = false;
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}
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private void Exit()
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{
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(_keyboardInterface as AvaloniaKeyboard)?.Clear();
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if (_isStopped)
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{
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return;
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}
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_isStopped = true;
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_isActive = false;
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}
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public void DisposeContext()
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{
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Dispose();
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_isActive = false;
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if (_renderingThread.IsAlive)
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{
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_renderingThread.Join();
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}
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DisplaySleep.Restore();
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NpadManager.Dispose();
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TouchScreenManager.Dispose();
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Device.Dispose();
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DisposeGpu();
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AppExit?.Invoke(this, EventArgs.Empty);
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}
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private void Dispose()
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{
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if (Device.Application != null)
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{
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_viewModel.UpdateGameMetadata(Device.Application.TitleIdText);
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}
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ConfigurationState.Instance.System.IgnoreMissingServices.Event -= UpdateIgnoreMissingServicesState;
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ConfigurationState.Instance.Graphics.AspectRatio.Event -= UpdateAspectRatioState;
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ConfigurationState.Instance.System.EnableDockedMode.Event -= UpdateDockedModeState;
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ConfigurationState.Instance.System.AudioVolume.Event -= UpdateAudioVolumeState;
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ConfigurationState.Instance.Graphics.ScalingFilter.Event -= UpdateScalingFilter;
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ConfigurationState.Instance.Graphics.ScalingFilterLevel.Event -= UpdateScalingFilterLevel;
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ConfigurationState.Instance.Graphics.AntiAliasing.Event -= UpdateAntiAliasing;
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_topLevel.PointerMoved -= TopLevel_PointerMoved;
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_gpuCancellationTokenSource.Cancel();
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_gpuCancellationTokenSource.Dispose();
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_chrono.Stop();
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}
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public void DisposeGpu()
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{
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if (OperatingSystem.IsWindows())
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{
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_windowsMultimediaTimerResolution?.Dispose();
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_windowsMultimediaTimerResolution = null;
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}
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(_rendererHost.EmbeddedWindow as EmbeddedWindowOpenGL)?.MakeCurrent();
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Device.DisposeGpu();
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(_rendererHost.EmbeddedWindow as EmbeddedWindowOpenGL)?.MakeCurrent(null);
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}
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private void HideCursorState_Changed(object sender, ReactiveEventArgs<bool> state)
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{
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if (state.NewValue)
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{
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_lastCursorMoveTime = Stopwatch.GetTimestamp();
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}
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}
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public async Task<bool> LoadGuestApplication()
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{
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InitializeSwitchInstance();
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MainWindow.UpdateGraphicsConfig();
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SystemVersion firmwareVersion = ContentManager.GetCurrentFirmwareVersion();
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if (Avalonia.Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
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{
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if (!SetupValidator.CanStartApplication(ContentManager, ApplicationPath, out UserError userError))
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{
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|
{
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if (SetupValidator.CanFixStartApplication(ContentManager, ApplicationPath, userError, out firmwareVersion))
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{
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if (userError == UserError.NoFirmware)
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{
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UserResult result = await ContentDialogHelper.CreateConfirmationDialog(
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LocaleManager.Instance[LocaleKeys.DialogFirmwareNoFirmwareInstalledMessage],
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LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogFirmwareInstallEmbeddedMessage, firmwareVersion.VersionString),
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LocaleManager.Instance[LocaleKeys.InputDialogYes],
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LocaleManager.Instance[LocaleKeys.InputDialogNo],
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"");
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if (result != UserResult.Yes)
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{
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await UserErrorDialog.ShowUserErrorDialog(userError, (desktop.MainWindow as MainWindow));
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Device.Dispose();
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return false;
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}
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}
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if (!SetupValidator.TryFixStartApplication(ContentManager, ApplicationPath, userError, out _))
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{
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await UserErrorDialog.ShowUserErrorDialog(userError, (desktop.MainWindow as MainWindow));
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Device.Dispose();
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return false;
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}
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// Tell the user that we installed a firmware for them.
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if (userError == UserError.NoFirmware)
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{
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firmwareVersion = ContentManager.GetCurrentFirmwareVersion();
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_viewModel.RefreshFirmwareStatus();
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await ContentDialogHelper.CreateInfoDialog(
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LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogFirmwareInstalledMessage, firmwareVersion.VersionString),
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LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogFirmwareInstallEmbeddedSuccessMessage, firmwareVersion.VersionString),
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LocaleManager.Instance[LocaleKeys.InputDialogOk],
|
|
"",
|
|
LocaleManager.Instance[LocaleKeys.RyujinxInfo]);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
await UserErrorDialog.ShowUserErrorDialog(userError, (desktop.MainWindow as MainWindow));
|
|
Device.Dispose();
|
|
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
Logger.Notice.Print(LogClass.Application, $"Using Firmware Version: {firmwareVersion?.VersionString}");
|
|
|
|
if (_isFirmwareTitle)
|
|
{
|
|
Logger.Info?.Print(LogClass.Application, "Loading as Firmware Title (NCA).");
|
|
|
|
Device.LoadNca(ApplicationPath);
|
|
}
|
|
else if (Directory.Exists(ApplicationPath))
|
|
{
|
|
string[] romFsFiles = Directory.GetFiles(ApplicationPath, "*.istorage");
|
|
|
|
if (romFsFiles.Length == 0)
|
|
{
|
|
romFsFiles = Directory.GetFiles(ApplicationPath, "*.romfs");
|
|
}
|
|
|
|
if (romFsFiles.Length > 0)
|
|
{
|
|
Logger.Info?.Print(LogClass.Application, "Loading as cart with RomFS.");
|
|
|
|
Device.LoadCart(ApplicationPath, romFsFiles[0]);
|
|
}
|
|
else
|
|
{
|
|
Logger.Info?.Print(LogClass.Application, "Loading as cart WITHOUT RomFS.");
|
|
|
|
Device.LoadCart(ApplicationPath);
|
|
}
|
|
}
|
|
else if (File.Exists(ApplicationPath))
|
|
{
|
|
switch (Path.GetExtension(ApplicationPath).ToLowerInvariant())
|
|
{
|
|
case ".xci":
|
|
{
|
|
Logger.Info?.Print(LogClass.Application, "Loading as XCI.");
|
|
|
|
Device.LoadXci(ApplicationPath);
|
|
|
|
break;
|
|
}
|
|
case ".nca":
|
|
{
|
|
Logger.Info?.Print(LogClass.Application, "Loading as NCA.");
|
|
|
|
Device.LoadNca(ApplicationPath);
|
|
|
|
break;
|
|
}
|
|
case ".nsp":
|
|
case ".pfs0":
|
|
{
|
|
Logger.Info?.Print(LogClass.Application, "Loading as NSP.");
|
|
|
|
Device.LoadNsp(ApplicationPath);
|
|
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
Logger.Info?.Print(LogClass.Application, "Loading as homebrew.");
|
|
|
|
try
|
|
{
|
|
Device.LoadProgram(ApplicationPath);
|
|
}
|
|
catch (ArgumentOutOfRangeException)
|
|
{
|
|
Logger.Error?.Print(LogClass.Application, "The specified file is not supported by Ryujinx.");
|
|
|
|
Dispose();
|
|
|
|
return false;
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Logger.Warning?.Print(LogClass.Application, "Please specify a valid XCI/NCA/NSP/PFS0/NRO file.");
|
|
|
|
Dispose();
|
|
|
|
return false;
|
|
}
|
|
|
|
DiscordIntegrationModule.SwitchToPlayingState(Device.Application.TitleIdText, Device.Application.TitleName);
|
|
|
|
_viewModel.ApplicationLibrary.LoadAndSaveMetaData(Device.Application.TitleIdText, appMetadata =>
|
|
{
|
|
appMetadata.LastPlayed = DateTime.UtcNow.ToString();
|
|
});
|
|
|
|
return true;
|
|
}
|
|
|
|
internal void Resume()
|
|
{
|
|
Device?.System.TogglePauseEmulation(false);
|
|
|
|
_viewModel.IsPaused = false;
|
|
}
|
|
|
|
internal void Pause()
|
|
{
|
|
Device?.System.TogglePauseEmulation(true);
|
|
|
|
_viewModel.IsPaused = true;
|
|
}
|
|
|
|
private void InitializeSwitchInstance()
|
|
{
|
|
// Initialize KeySet.
|
|
VirtualFileSystem.ReloadKeySet();
|
|
|
|
// Initialize Renderer.
|
|
IRenderer renderer;
|
|
|
|
if (ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.Vulkan)
|
|
{
|
|
renderer = new VulkanRenderer(
|
|
(_rendererHost.EmbeddedWindow as EmbeddedWindowVulkan).CreateSurface,
|
|
VulkanHelper.GetRequiredInstanceExtensions,
|
|
ConfigurationState.Instance.Graphics.PreferredGpu.Value);
|
|
}
|
|
else
|
|
{
|
|
renderer = new OpenGLRenderer();
|
|
}
|
|
|
|
BackendThreading threadingMode = ConfigurationState.Instance.Graphics.BackendThreading;
|
|
|
|
var isGALthreaded = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading);
|
|
if (isGALthreaded)
|
|
{
|
|
renderer = new ThreadedRenderer(renderer);
|
|
}
|
|
|
|
Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({threadingMode}): {isGALthreaded}");
|
|
|
|
// Initialize Configuration.
|
|
var memoryConfiguration = ConfigurationState.Instance.System.ExpandRam.Value ? HLE.MemoryConfiguration.MemoryConfiguration6GiB : HLE.MemoryConfiguration.MemoryConfiguration4GiB;
|
|
|
|
HLE.HLEConfiguration configuration = new(VirtualFileSystem,
|
|
_viewModel.LibHacHorizonManager,
|
|
ContentManager,
|
|
_accountManager,
|
|
_userChannelPersistence,
|
|
renderer,
|
|
InitializeAudio(),
|
|
memoryConfiguration,
|
|
_viewModel.UiHandler,
|
|
(SystemLanguage)ConfigurationState.Instance.System.Language.Value,
|
|
(RegionCode)ConfigurationState.Instance.System.Region.Value,
|
|
ConfigurationState.Instance.Graphics.EnableVsync,
|
|
ConfigurationState.Instance.System.EnableDockedMode,
|
|
ConfigurationState.Instance.System.EnablePtc,
|
|
ConfigurationState.Instance.System.EnableInternetAccess,
|
|
ConfigurationState.Instance.System.EnableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
|
|
ConfigurationState.Instance.System.FsGlobalAccessLogMode,
|
|
ConfigurationState.Instance.System.SystemTimeOffset,
|
|
ConfigurationState.Instance.System.TimeZone,
|
|
ConfigurationState.Instance.System.MemoryManagerMode,
|
|
ConfigurationState.Instance.System.IgnoreMissingServices,
|
|
ConfigurationState.Instance.Graphics.AspectRatio,
|
|
ConfigurationState.Instance.System.AudioVolume,
|
|
ConfigurationState.Instance.System.UseHypervisor);
|
|
|
|
Device = new Switch(configuration);
|
|
}
|
|
|
|
private static IHardwareDeviceDriver InitializeAudio()
|
|
{
|
|
var availableBackends = new List<AudioBackend>()
|
|
{
|
|
AudioBackend.SDL2,
|
|
AudioBackend.SoundIo,
|
|
AudioBackend.OpenAl,
|
|
AudioBackend.Dummy
|
|
};
|
|
|
|
AudioBackend preferredBackend = ConfigurationState.Instance.System.AudioBackend.Value;
|
|
|
|
for (int i = 0; i < availableBackends.Count; i++)
|
|
{
|
|
if (availableBackends[i] == preferredBackend)
|
|
{
|
|
availableBackends.RemoveAt(i);
|
|
availableBackends.Insert(0, preferredBackend);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static IHardwareDeviceDriver InitializeAudioBackend<T>(AudioBackend backend, AudioBackend nextBackend) where T : IHardwareDeviceDriver, new()
|
|
{
|
|
if (T.IsSupported)
|
|
{
|
|
return new T();
|
|
}
|
|
else
|
|
{
|
|
Logger.Warning?.Print(LogClass.Audio, $"{backend} is not supported, falling back to {nextBackend}.");
|
|
|
|
return null;
|
|
}
|
|
}
|
|
|
|
IHardwareDeviceDriver deviceDriver = null;
|
|
|
|
for (int i = 0; i < availableBackends.Count; i++)
|
|
{
|
|
AudioBackend currentBackend = availableBackends[i];
|
|
AudioBackend nextBackend = i + 1 < availableBackends.Count ? availableBackends[i + 1] : AudioBackend.Dummy;
|
|
|
|
deviceDriver = currentBackend switch
|
|
{
|
|
AudioBackend.SDL2 => InitializeAudioBackend<SDL2HardwareDeviceDriver>(AudioBackend.SDL2, nextBackend),
|
|
AudioBackend.SoundIo => InitializeAudioBackend<SoundIoHardwareDeviceDriver>(AudioBackend.SoundIo, nextBackend),
|
|
AudioBackend.OpenAl => InitializeAudioBackend<OpenALHardwareDeviceDriver>(AudioBackend.OpenAl, nextBackend),
|
|
_ => new DummyHardwareDeviceDriver()
|
|
};
|
|
|
|
if (deviceDriver != null)
|
|
{
|
|
ConfigurationState.Instance.System.AudioBackend.Value = currentBackend;
|
|
break;
|
|
}
|
|
}
|
|
|
|
MainWindowViewModel.SaveConfig();
|
|
|
|
return deviceDriver;
|
|
}
|
|
|
|
private void Window_SizeChanged(object sender, Size e)
|
|
{
|
|
Width = (int)e.Width;
|
|
Height = (int)e.Height;
|
|
|
|
SetRendererWindowSize(e);
|
|
}
|
|
|
|
private void MainLoop()
|
|
{
|
|
while (_isActive)
|
|
{
|
|
UpdateFrame();
|
|
|
|
// Polling becomes expensive if it's not slept.
|
|
Thread.Sleep(1);
|
|
}
|
|
}
|
|
|
|
private void RenderLoop()
|
|
{
|
|
Dispatcher.UIThread.InvokeAsync(() =>
|
|
{
|
|
if (_viewModel.StartGamesInFullscreen)
|
|
{
|
|
_viewModel.WindowState = WindowState.FullScreen;
|
|
}
|
|
|
|
if (_viewModel.WindowState == WindowState.FullScreen)
|
|
{
|
|
_viewModel.ShowMenuAndStatusBar = false;
|
|
}
|
|
});
|
|
|
|
_renderer = Device.Gpu.Renderer is ThreadedRenderer tr ? tr.BaseRenderer : Device.Gpu.Renderer;
|
|
|
|
_renderer.ScreenCaptured += Renderer_ScreenCaptured;
|
|
|
|
(_rendererHost.EmbeddedWindow as EmbeddedWindowOpenGL)?.InitializeBackgroundContext(_renderer);
|
|
|
|
Device.Gpu.Renderer.Initialize(_glLogLevel);
|
|
|
|
_renderer?.Window?.SetAntiAliasing((Graphics.GAL.AntiAliasing)ConfigurationState.Instance.Graphics.AntiAliasing.Value);
|
|
_renderer?.Window?.SetScalingFilter((Graphics.GAL.ScalingFilter)ConfigurationState.Instance.Graphics.ScalingFilter.Value);
|
|
_renderer?.Window?.SetScalingFilterLevel(ConfigurationState.Instance.Graphics.ScalingFilterLevel.Value);
|
|
|
|
Width = (int)_rendererHost.Bounds.Width;
|
|
Height = (int)_rendererHost.Bounds.Height;
|
|
|
|
_renderer.Window.SetSize((int)(Width * _topLevel.PlatformImpl.RenderScaling), (int)(Height * _topLevel.PlatformImpl.RenderScaling));
|
|
|
|
_chrono.Start();
|
|
|
|
Device.Gpu.Renderer.RunLoop(() =>
|
|
{
|
|
Device.Gpu.SetGpuThread();
|
|
Device.Gpu.InitializeShaderCache(_gpuCancellationTokenSource.Token);
|
|
Translator.IsReadyForTranslation.Set();
|
|
|
|
_renderer.Window.ChangeVSyncMode(Device.EnableDeviceVsync);
|
|
|
|
while (_isActive)
|
|
{
|
|
_ticks += _chrono.ElapsedTicks;
|
|
|
|
_chrono.Restart();
|
|
|
|
if (Device.WaitFifo())
|
|
{
|
|
Device.Statistics.RecordFifoStart();
|
|
Device.ProcessFrame();
|
|
Device.Statistics.RecordFifoEnd();
|
|
}
|
|
|
|
while (Device.ConsumeFrameAvailable())
|
|
{
|
|
if (!_renderingStarted)
|
|
{
|
|
_renderingStarted = true;
|
|
_viewModel.SwitchToRenderer(false);
|
|
}
|
|
|
|
Device.PresentFrame(() => (_rendererHost.EmbeddedWindow as EmbeddedWindowOpenGL)?.SwapBuffers());
|
|
}
|
|
|
|
if (_ticks >= _ticksPerFrame)
|
|
{
|
|
UpdateStatus();
|
|
}
|
|
}
|
|
});
|
|
|
|
(_rendererHost.EmbeddedWindow as EmbeddedWindowOpenGL)?.MakeCurrent(null);
|
|
}
|
|
|
|
public void UpdateStatus()
|
|
{
|
|
// Run a status update only when a frame is to be drawn. This prevents from updating the ui and wasting a render when no frame is queued.
|
|
string dockedMode = ConfigurationState.Instance.System.EnableDockedMode ? LocaleManager.Instance[LocaleKeys.Docked] : LocaleManager.Instance[LocaleKeys.Handheld];
|
|
|
|
if (GraphicsConfig.ResScale != 1)
|
|
{
|
|
dockedMode += $" ({GraphicsConfig.ResScale}x)";
|
|
}
|
|
|
|
StatusUpdatedEvent?.Invoke(this, new StatusUpdatedEventArgs(
|
|
Device.EnableDeviceVsync,
|
|
LocaleManager.Instance[LocaleKeys.VolumeShort] + $": {(int)(Device.GetVolume() * 100)}%",
|
|
ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.Vulkan ? "Vulkan" : "OpenGL",
|
|
dockedMode,
|
|
ConfigurationState.Instance.Graphics.AspectRatio.Value.ToText(),
|
|
LocaleManager.Instance[LocaleKeys.Game] + $": {Device.Statistics.GetGameFrameRate():00.00} FPS ({Device.Statistics.GetGameFrameTime():00.00} ms)",
|
|
$"FIFO: {Device.Statistics.GetFifoPercent():00.00} %",
|
|
$"GPU: {_renderer.GetHardwareInfo().GpuVendor}"));
|
|
}
|
|
|
|
public async Task ShowExitPrompt()
|
|
{
|
|
bool shouldExit = !ConfigurationState.Instance.ShowConfirmExit;
|
|
if (!shouldExit)
|
|
{
|
|
if (_dialogShown)
|
|
{
|
|
return;
|
|
}
|
|
|
|
_dialogShown = true;
|
|
|
|
shouldExit = await ContentDialogHelper.CreateStopEmulationDialog();
|
|
|
|
_dialogShown = false;
|
|
}
|
|
|
|
if (shouldExit)
|
|
{
|
|
Stop();
|
|
}
|
|
}
|
|
|
|
private bool UpdateFrame()
|
|
{
|
|
if (!_isActive)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
NpadManager.Update(ConfigurationState.Instance.Graphics.AspectRatio.Value.ToFloat());
|
|
|
|
if (_viewModel.IsActive)
|
|
{
|
|
if (ConfigurationState.Instance.Hid.EnableMouse)
|
|
{
|
|
if (_isCursorInRenderer)
|
|
{
|
|
HideCursor();
|
|
}
|
|
else
|
|
{
|
|
ShowCursor();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (ConfigurationState.Instance.HideCursorOnIdle)
|
|
{
|
|
if (Stopwatch.GetTimestamp() - _lastCursorMoveTime >= CursorHideIdleTime * Stopwatch.Frequency)
|
|
{
|
|
HideCursor();
|
|
}
|
|
else
|
|
{
|
|
ShowCursor();
|
|
}
|
|
}
|
|
}
|
|
|
|
Dispatcher.UIThread.Post(() =>
|
|
{
|
|
if (_keyboardInterface.GetKeyboardStateSnapshot().IsPressed(Key.Delete) && _viewModel.WindowState != WindowState.FullScreen)
|
|
{
|
|
Device.Application.DiskCacheLoadState?.Cancel();
|
|
}
|
|
});
|
|
|
|
KeyboardHotkeyState currentHotkeyState = GetHotkeyState();
|
|
|
|
if (currentHotkeyState != _prevHotkeyState)
|
|
{
|
|
switch (currentHotkeyState)
|
|
{
|
|
case KeyboardHotkeyState.ToggleVSync:
|
|
Device.EnableDeviceVsync = !Device.EnableDeviceVsync;
|
|
|
|
break;
|
|
case KeyboardHotkeyState.Screenshot:
|
|
ScreenshotRequested = true;
|
|
break;
|
|
case KeyboardHotkeyState.ShowUi:
|
|
_viewModel.ShowMenuAndStatusBar = true;
|
|
break;
|
|
case KeyboardHotkeyState.Pause:
|
|
if (_viewModel.IsPaused)
|
|
{
|
|
Resume();
|
|
}
|
|
else
|
|
{
|
|
Pause();
|
|
}
|
|
break;
|
|
case KeyboardHotkeyState.ToggleMute:
|
|
if (Device.IsAudioMuted())
|
|
{
|
|
Device.SetVolume(ConfigurationState.Instance.System.AudioVolume);
|
|
}
|
|
else
|
|
{
|
|
Device.SetVolume(0);
|
|
}
|
|
|
|
_viewModel.Volume = Device.GetVolume();
|
|
break;
|
|
case KeyboardHotkeyState.ResScaleUp:
|
|
GraphicsConfig.ResScale = GraphicsConfig.ResScale % MaxResolutionScale + 1;
|
|
break;
|
|
case KeyboardHotkeyState.ResScaleDown:
|
|
GraphicsConfig.ResScale =
|
|
(MaxResolutionScale + GraphicsConfig.ResScale - 2) % MaxResolutionScale + 1;
|
|
break;
|
|
case KeyboardHotkeyState.VolumeUp:
|
|
_newVolume = MathF.Round((Device.GetVolume() + VolumeDelta), 2);
|
|
Device.SetVolume(_newVolume);
|
|
|
|
_viewModel.Volume = Device.GetVolume();
|
|
break;
|
|
case KeyboardHotkeyState.VolumeDown:
|
|
_newVolume = MathF.Round((Device.GetVolume() - VolumeDelta), 2);
|
|
Device.SetVolume(_newVolume);
|
|
|
|
_viewModel.Volume = Device.GetVolume();
|
|
break;
|
|
case KeyboardHotkeyState.None:
|
|
(_keyboardInterface as AvaloniaKeyboard).Clear();
|
|
break;
|
|
}
|
|
}
|
|
|
|
_prevHotkeyState = currentHotkeyState;
|
|
|
|
if (ScreenshotRequested)
|
|
{
|
|
ScreenshotRequested = false;
|
|
_renderer.Screenshot();
|
|
}
|
|
}
|
|
|
|
// Touchscreen.
|
|
bool hasTouch = false;
|
|
|
|
if (_viewModel.IsActive && !ConfigurationState.Instance.Hid.EnableMouse)
|
|
{
|
|
hasTouch = TouchScreenManager.Update(true, (_inputManager.MouseDriver as AvaloniaMouseDriver).IsButtonPressed(MouseButton.Button1), ConfigurationState.Instance.Graphics.AspectRatio.Value.ToFloat());
|
|
}
|
|
|
|
if (!hasTouch)
|
|
{
|
|
Device.Hid.Touchscreen.Update();
|
|
}
|
|
|
|
Device.Hid.DebugPad.Update();
|
|
|
|
return true;
|
|
}
|
|
|
|
private KeyboardHotkeyState GetHotkeyState()
|
|
{
|
|
KeyboardHotkeyState state = KeyboardHotkeyState.None;
|
|
|
|
if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.ToggleVsync))
|
|
{
|
|
state = KeyboardHotkeyState.ToggleVSync;
|
|
}
|
|
else if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.Screenshot))
|
|
{
|
|
state = KeyboardHotkeyState.Screenshot;
|
|
}
|
|
else if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.ShowUi))
|
|
{
|
|
state = KeyboardHotkeyState.ShowUi;
|
|
}
|
|
else if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.Pause))
|
|
{
|
|
state = KeyboardHotkeyState.Pause;
|
|
}
|
|
else if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.ToggleMute))
|
|
{
|
|
state = KeyboardHotkeyState.ToggleMute;
|
|
}
|
|
else if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.ResScaleUp))
|
|
{
|
|
state = KeyboardHotkeyState.ResScaleUp;
|
|
}
|
|
else if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.ResScaleDown))
|
|
{
|
|
state = KeyboardHotkeyState.ResScaleDown;
|
|
}
|
|
else if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.VolumeUp))
|
|
{
|
|
state = KeyboardHotkeyState.VolumeUp;
|
|
}
|
|
else if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.VolumeDown))
|
|
{
|
|
state = KeyboardHotkeyState.VolumeDown;
|
|
}
|
|
|
|
return state;
|
|
}
|
|
}
|
|
} |