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https://github.com/Ryujinx/Ryujinx.git
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c6d05301aa
* Update readme to mention .NET 7 * infra: Migrate to .NET 7 .NET 7 is still in preview but this prepare for the release coming up next month. * Use Random.Shared in CreateRandom * Move UInt128Utils.cs to Ryujinx.Common project * Fix inverted parameters in System.UInt128 constructor * Fix Visual Studio complains on Ryujinx.Graphics.Vic * time: Fix missing alignment enforcement in SystemClockContext Fixes at least Smash * time: Fix missing alignment enforcement in SteadyClockContext Fix games (like recent version of Smash) using time shared memory * Switch to .NET 7.0.100 release * Enable Tiered PGO * Ensure CreateId validity requirements are meet when doing random generation Also enforce correct packing layout for other Mii structures. This fix a Mario Kart 8 crashes related to the default Miis.
28 lines
1.3 KiB
XML
28 lines
1.3 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net7.0</TargetFramework>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<RuntimeIdentifiers>win10-x64;linux-x64;osx-x64</RuntimeIdentifiers>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\Ryujinx.Audio\Ryujinx.Audio.csproj" />
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</ItemGroup>
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<ItemGroup>
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<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.dll" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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<TargetPath>libsoundio.dll</TargetPath>
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</ItemGroup>
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</Project>
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