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Ryujinx/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture
gdkchan 923089a298
Fast path for Inline-to-Memory texture data transfers (#3610)
* Fast path for Inline-to-Memory texture data transfers

* Only do it for block linear textures to be on the safe side
2022-08-26 02:16:41 +00:00
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TextureCopyToCommand.cs
TextureCopyToScaledCommand.cs
TextureCopyToSliceCommand.cs
TextureCreateViewCommand.cs
TextureGetDataCommand.cs Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 2021-08-27 00:31:29 +02:00
TextureGetDataSliceCommand.cs
TextureReleaseCommand.cs
TextureSetDataCommand.cs
TextureSetDataSliceCommand.cs
TextureSetDataSliceRegionCommand.cs Fast path for Inline-to-Memory texture data transfers (#3610) 2022-08-26 02:16:41 +00:00
TextureSetStorageCommand.cs