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https://github.com/Ryujinx/Ryujinx.git
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26e09474a9
When `LocationEntry.ContentPath` is `null`, we can always return `false` as it can't possibly be a valid `ContentType`
168 lines
No EOL
4.9 KiB
C#
168 lines
No EOL
4.9 KiB
C#
using Ryujinx.HLE.FileSystem.Content;
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using Ryujinx.HLE.HOS;
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using System;
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using System.IO;
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namespace Ryujinx.HLE.FileSystem
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{
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class VirtualFileSystem : IDisposable
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{
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public const string BasePath = "RyuFs";
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public const string NandPath = "nand";
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public const string SdCardPath = "sdmc";
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public const string SystemPath = "system";
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public static string SafeNandPath = Path.Combine(NandPath, "safe");
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public static string SystemNandPath = Path.Combine(NandPath, "system");
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public static string UserNandPath = Path.Combine(NandPath, "user");
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public Stream RomFs { get; private set; }
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public void LoadRomFs(string FileName)
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{
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RomFs = new FileStream(FileName, FileMode.Open, FileAccess.Read);
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}
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public void SetRomFs(Stream RomfsStream)
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{
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RomFs?.Close();
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RomFs = RomfsStream;
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}
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public string GetFullPath(string BasePath, string FileName)
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{
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if (FileName.StartsWith("//"))
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{
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FileName = FileName.Substring(2);
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}
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else if (FileName.StartsWith('/'))
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{
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FileName = FileName.Substring(1);
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}
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else
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{
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return null;
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}
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string FullPath = Path.GetFullPath(Path.Combine(BasePath, FileName));
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if (!FullPath.StartsWith(GetBasePath()))
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{
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return null;
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}
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return FullPath;
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}
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public string GetSdCardPath() => MakeDirAndGetFullPath(SdCardPath);
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public string GetNandPath() => MakeDirAndGetFullPath(NandPath);
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public string GetSystemPath() => MakeDirAndGetFullPath(SystemPath);
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public string GetGameSavePath(SaveInfo Save, ServiceCtx Context)
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{
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return MakeDirAndGetFullPath(SaveHelper.GetSavePath(Save, Context));
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}
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public string GetFullPartitionPath(string PartitionPath)
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{
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return MakeDirAndGetFullPath(PartitionPath);
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}
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public string SwitchPathToSystemPath(string SwitchPath)
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{
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string[] Parts = SwitchPath.Split(":");
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if (Parts.Length != 2)
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{
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return null;
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}
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return GetFullPath(MakeDirAndGetFullPath(Parts[0]), Parts[1]);
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}
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public string SystemPathToSwitchPath(string SystemPath)
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{
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string BaseSystemPath = GetBasePath() + Path.DirectorySeparatorChar;
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if (SystemPath.StartsWith(BaseSystemPath))
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{
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string RawPath = SystemPath.Replace(BaseSystemPath, "");
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int FirstSeparatorOffset = RawPath.IndexOf(Path.DirectorySeparatorChar);
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if (FirstSeparatorOffset == -1)
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{
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return $"{RawPath}:/";
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}
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string BasePath = RawPath.Substring(0, FirstSeparatorOffset);
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string FileName = RawPath.Substring(FirstSeparatorOffset + 1);
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return $"{BasePath}:/{FileName}";
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}
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return null;
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}
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private string MakeDirAndGetFullPath(string Dir)
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{
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// Handles Common Switch Content Paths
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switch (Dir)
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{
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case ContentPath.SdCard:
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case "@Sdcard":
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Dir = SdCardPath;
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break;
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case ContentPath.User:
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Dir = UserNandPath;
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break;
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case ContentPath.System:
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Dir = SystemNandPath;
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break;
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case ContentPath.SdCardContent:
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Dir = Path.Combine(SdCardPath, "Nintendo", "Contents");
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break;
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case ContentPath.UserContent:
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Dir = Path.Combine(UserNandPath, "Contents");
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break;
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case ContentPath.SystemContent:
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Dir = Path.Combine(SystemNandPath, "Contents");
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break;
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}
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string FullPath = Path.Combine(GetBasePath(), Dir);
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if (!Directory.Exists(FullPath))
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{
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Directory.CreateDirectory(FullPath);
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}
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return FullPath;
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}
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public DriveInfo GetDrive()
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{
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return new DriveInfo(Path.GetPathRoot(GetBasePath()));
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}
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public string GetBasePath()
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{
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string AppDataPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
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return Path.Combine(AppDataPath, BasePath);
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}
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public void Dispose()
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{
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Dispose(true);
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}
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protected virtual void Dispose(bool disposing)
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{
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if (disposing)
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{
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RomFs?.Dispose();
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}
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}
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}
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} |