mirror of
https://github.com/Ryujinx/Ryujinx.git
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0c87bf9ea4
* Refactor CPU interface * Use IExecutionContext interface on SVC handler, change how CPU interrupts invokes the handlers * Make CpuEngine take a ITickSource rather than returning one The previous implementation had the scenario where the CPU engine had to implement the tick source in mind, like for example, when we have a hypervisor and the game can read CNTPCT on the host directly. However given that we need to do conversion due to different frequencies anyway, it's not worth it. It's better to just let the user pass the tick source and redirect any reads to CNTPCT to the user tick source * XML docs for the public interfaces * PPTC invalidation due to NativeInterface function name changes * Fix build of the CPU tests * PR feedback
182 lines
8.3 KiB
C#
182 lines
8.3 KiB
C#
using Ryujinx.Cpu;
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using Ryujinx.HLE.Exceptions;
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using Ryujinx.HLE.HOS.Kernel.Memory;
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using Ryujinx.HLE.HOS.Services.Time.Clock;
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using Ryujinx.HLE.HOS.Services.Time.TimeZone;
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using Ryujinx.HLE.Utilities;
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using System.IO;
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namespace Ryujinx.HLE.HOS.Services.Time
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{
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class TimeManager
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{
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private static TimeManager _instance;
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public static TimeManager Instance
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{
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get
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{
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if (_instance == null)
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{
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_instance = new TimeManager();
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}
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return _instance;
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}
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}
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public StandardSteadyClockCore StandardSteadyClock { get; }
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public TickBasedSteadyClockCore TickBasedSteadyClock { get; }
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public StandardLocalSystemClockCore StandardLocalSystemClock { get; }
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public StandardNetworkSystemClockCore StandardNetworkSystemClock { get; }
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public StandardUserSystemClockCore StandardUserSystemClock { get; }
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public TimeZoneContentManager TimeZone { get; }
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public EphemeralNetworkSystemClockCore EphemeralNetworkSystemClock { get; }
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public TimeSharedMemory SharedMemory { get; }
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public LocalSystemClockContextWriter LocalClockContextWriter { get; }
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public NetworkSystemClockContextWriter NetworkClockContextWriter { get; }
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public EphemeralNetworkSystemClockContextWriter EphemeralClockContextWriter { get; }
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// TODO: 9.0.0+ power states and alarms
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public TimeManager()
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{
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StandardSteadyClock = new StandardSteadyClockCore();
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TickBasedSteadyClock = new TickBasedSteadyClockCore();
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StandardLocalSystemClock = new StandardLocalSystemClockCore(StandardSteadyClock);
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StandardNetworkSystemClock = new StandardNetworkSystemClockCore(StandardSteadyClock);
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StandardUserSystemClock = new StandardUserSystemClockCore(StandardLocalSystemClock, StandardNetworkSystemClock);
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TimeZone = new TimeZoneContentManager();
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EphemeralNetworkSystemClock = new EphemeralNetworkSystemClockCore(TickBasedSteadyClock);
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SharedMemory = new TimeSharedMemory();
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LocalClockContextWriter = new LocalSystemClockContextWriter(SharedMemory);
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NetworkClockContextWriter = new NetworkSystemClockContextWriter(SharedMemory);
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EphemeralClockContextWriter = new EphemeralNetworkSystemClockContextWriter();
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}
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public void Initialize(Switch device, Horizon system, KSharedMemory sharedMemory, SharedMemoryStorage timeSharedMemoryStorage, int timeSharedMemorySize)
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{
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SharedMemory.Initialize(device, sharedMemory, timeSharedMemoryStorage, timeSharedMemorySize);
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// Here we use system on purpose as device. System isn't initialized at this point.
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StandardUserSystemClock.CreateAutomaticCorrectionEvent(system);
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}
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public void InitializeTimeZone(Switch device)
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{
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TimeZone.Initialize(this, device);
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}
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public void SetupStandardSteadyClock(ITickSource tickSource, UInt128 clockSourceId, TimeSpanType setupValue, TimeSpanType internalOffset, TimeSpanType testOffset, bool isRtcResetDetected)
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{
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SetupInternalStandardSteadyClock(clockSourceId, setupValue, internalOffset, testOffset, isRtcResetDetected);
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TimeSpanType currentTimePoint = StandardSteadyClock.GetCurrentRawTimePoint(tickSource);
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SharedMemory.SetupStandardSteadyClock(tickSource, clockSourceId, currentTimePoint);
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// TODO: propagate IPC late binding of "time:s" and "time:p"
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}
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private void SetupInternalStandardSteadyClock(UInt128 clockSourceId, TimeSpanType setupValue, TimeSpanType internalOffset, TimeSpanType testOffset, bool isRtcResetDetected)
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{
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StandardSteadyClock.SetClockSourceId(clockSourceId);
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StandardSteadyClock.SetSetupValue(setupValue);
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StandardSteadyClock.SetInternalOffset(internalOffset);
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StandardSteadyClock.SetTestOffset(testOffset);
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if (isRtcResetDetected)
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{
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StandardSteadyClock.SetRtcReset();
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}
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StandardSteadyClock.MarkInitialized();
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// TODO: propagate IPC late binding of "time:s" and "time:p"
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}
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public void SetupStandardLocalSystemClock(ITickSource tickSource, SystemClockContext clockContext, long posixTime)
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{
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StandardLocalSystemClock.SetUpdateCallbackInstance(LocalClockContextWriter);
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SteadyClockTimePoint currentTimePoint = StandardLocalSystemClock.GetSteadyClockCore().GetCurrentTimePoint(tickSource);
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if (currentTimePoint.ClockSourceId == clockContext.SteadyTimePoint.ClockSourceId)
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{
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StandardLocalSystemClock.SetSystemClockContext(clockContext);
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}
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else
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{
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if (StandardLocalSystemClock.SetCurrentTime(tickSource, posixTime) != ResultCode.Success)
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{
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throw new InternalServiceException("Cannot set current local time");
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}
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}
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StandardLocalSystemClock.MarkInitialized();
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// TODO: propagate IPC late binding of "time:s" and "time:p"
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}
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public void SetupStandardNetworkSystemClock(SystemClockContext clockContext, TimeSpanType sufficientAccuracy)
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{
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StandardNetworkSystemClock.SetUpdateCallbackInstance(NetworkClockContextWriter);
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if (StandardNetworkSystemClock.SetSystemClockContext(clockContext) != ResultCode.Success)
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{
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throw new InternalServiceException("Cannot set network SystemClockContext");
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}
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StandardNetworkSystemClock.SetStandardNetworkClockSufficientAccuracy(sufficientAccuracy);
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StandardNetworkSystemClock.MarkInitialized();
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// TODO: propagate IPC late binding of "time:s" and "time:p"
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}
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public void SetupTimeZoneManager(string locationName, SteadyClockTimePoint timeZoneUpdatedTimePoint, uint totalLocationNameCount, UInt128 timeZoneRuleVersion, Stream timeZoneBinaryStream)
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{
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if (TimeZone.Manager.SetDeviceLocationNameWithTimeZoneRule(locationName, timeZoneBinaryStream) != ResultCode.Success)
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{
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throw new InternalServiceException("Cannot set DeviceLocationName with a given TimeZoneBinary");
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}
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TimeZone.Manager.SetUpdatedTime(timeZoneUpdatedTimePoint, true);
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TimeZone.Manager.SetTotalLocationNameCount(totalLocationNameCount);
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TimeZone.Manager.SetTimeZoneRuleVersion(timeZoneRuleVersion);
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TimeZone.Manager.MarkInitialized();
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// TODO: propagate IPC late binding of "time:s" and "time:p"
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}
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public void SetupEphemeralNetworkSystemClock()
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{
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EphemeralNetworkSystemClock.SetUpdateCallbackInstance(EphemeralClockContextWriter);
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EphemeralNetworkSystemClock.MarkInitialized();
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// TODO: propagate IPC late binding of "time:s" and "time:p"
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}
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public void SetupStandardUserSystemClock(ITickSource tickSource, bool isAutomaticCorrectionEnabled, SteadyClockTimePoint steadyClockTimePoint)
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{
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if (StandardUserSystemClock.SetAutomaticCorrectionEnabled(tickSource, isAutomaticCorrectionEnabled) != ResultCode.Success)
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{
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throw new InternalServiceException("Cannot set automatic user time correction state");
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}
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StandardUserSystemClock.SetAutomaticCorrectionUpdatedTime(steadyClockTimePoint);
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StandardUserSystemClock.MarkInitialized();
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SharedMemory.SetAutomaticCorrectionEnabled(isAutomaticCorrectionEnabled);
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// TODO: propagate IPC late binding of "time:s" and "time:p"
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}
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public void SetStandardSteadyClockRtcOffset(ITickSource tickSource, TimeSpanType rtcOffset)
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{
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StandardSteadyClock.SetSetupValue(rtcOffset);
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TimeSpanType currentTimePoint = StandardSteadyClock.GetCurrentRawTimePoint(tickSource);
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SharedMemory.SetSteadyClockRawTimePoint(tickSource, currentTimePoint);
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}
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}
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}
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