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Ryujinx/ARMeilleure/Decoders/OpCode32SimdLong.cs
gdkchan 2f16491712
Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626)
* Get rid of Reflection.Emit dependency on CPU and Shader projects

* Remove useless private sets

* Missed those due to the alignment
2020-10-21 09:13:44 -03:00

29 lines
948 B
C#

namespace ARMeilleure.Decoders
{
class OpCode32SimdLong : OpCode32SimdBase
{
public bool U { get; }
public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCode32SimdLong(inst, address, opCode);
public OpCode32SimdLong(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
{
int imm3h = (opCode >> 19) & 0x7;
// The value must be a power of 2, otherwise it is the encoding of another instruction.
switch (imm3h)
{
case 1: Size = 0; break;
case 2: Size = 1; break;
case 4: Size = 2; break;
}
U = ((opCode >> 24) & 0x1) != 0;
RegisterSize = RegisterSize.Simd64;
Vd = ((opCode >> 18) & 0x10) | ((opCode >> 12) & 0xf);
Vm = ((opCode >> 1) & 0x10) | ((opCode >> 0) & 0xf);
}
}
}