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https://github.com/Ryujinx/Ryujinx.git
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fb1d9493a3
* Rename enum fields
* Naming conventions
* Remove unneeded ".this"
* Remove unneeded semicolons
* Remove unused Usings
* Don't use var
* Remove unneeded enum underlying types
* Explicitly label class visibility
* Remove unneeded @ prefixes
* Remove unneeded commas
* Remove unneeded if expressions
* Method doesn't use unsafe code
* Remove unneeded casts
* Initialized objects don't need an empty constructor
* Remove settings from DotSettings
* Revert "Explicitly label class visibility"
This reverts commit ad5eb5787c
.
* Small changes
* Revert external enum renaming
* Changes from feedback
* Apply previous refactorings to the merged code
41 lines
No EOL
1 KiB
C#
41 lines
No EOL
1 KiB
C#
using System.IO;
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namespace Ryujinx.HLE.HOS.Diagnostics.Demangler.Ast
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{
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public class IntegerLiteral : BaseNode
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{
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private string _literalName;
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private string _literalValue;
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public IntegerLiteral(string literalName, string literalValue) : base(NodeType.IntegerLiteral)
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{
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_literalValue = literalValue;
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_literalName = literalName;
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}
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public override void PrintLeft(TextWriter writer)
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{
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if (_literalName.Length > 3)
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{
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writer.Write("(");
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writer.Write(_literalName);
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writer.Write(")");
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}
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if (_literalValue[0] == 'n')
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{
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writer.Write("-");
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writer.Write(_literalValue.Substring(1));
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}
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else
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{
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writer.Write(_literalValue);
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}
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if (_literalName.Length <= 3)
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{
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writer.Write(_literalName);
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}
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}
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}
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} |