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Ryujinx/Ryujinx.Graphics.Shader/Translation
gdkchan 9a0330f7f8
Shader: Implement PrimitiveID ()
* Shader: Implement PrimitiveID

* Shader cache version bump
2022-12-08 10:55:03 +01:00
..
Optimizations Shader: Add fallback for LDG from "ube" buffer ranges. () 2022-12-06 23:15:44 +00:00
AggregateType.cs Vulkan backend () 2022-07-31 18:26:06 -03:00
AttributeConsts.cs Shader: Implement PrimitiveID () 2022-12-08 10:55:03 +01:00
AttributeInfo.cs Make structs readonly when applicable () 2022-12-05 14:47:39 +01:00
ControlFlowGraph.cs Rewrite shader decoding stage () 2021-10-12 22:35:31 +02:00
Dominance.cs Rewrite shader decoding stage () 2021-10-12 22:35:31 +02:00
EmitterContext.cs Make structs readonly when applicable () 2022-12-05 14:47:39 +01:00
EmitterContextInsts.cs Implement remaining shader double-precision instructions () 2021-12-08 17:54:12 -03:00
FeatureFlags.cs Implement HLE macro for DrawElementsIndirect () 2022-11-16 14:53:04 -03:00
FunctionMatch.cs Make structs readonly when applicable () 2022-12-05 14:47:39 +01:00
GlobalMemory.cs Shader: Add fallback for LDG from "ube" buffer ranges. () 2022-12-06 23:15:44 +00:00
RegisterUsage.cs Make structs readonly when applicable () 2022-12-05 14:47:39 +01:00
Rewriter.cs Shader: Add fallback for LDG from "ube" buffer ranges. () 2022-12-06 23:15:44 +00:00
ShaderConfig.cs Shader: Add fallback for LDG from "ube" buffer ranges. () 2022-12-06 23:15:44 +00:00
ShaderHeader.cs Make structs readonly when applicable () 2022-12-05 14:47:39 +01:00
Ssa.cs Make structs readonly when applicable () 2022-12-05 14:47:39 +01:00
TargetApi.cs
TargetLanguage.cs shadertools: Prepare for new target Languages and APIs () 2021-07-18 12:49:39 +02:00
TranslationFlags.cs Stop using glTransformFeedbackVaryings and use explicit layout on the shader () 2022-01-21 12:35:21 -03:00
TranslationOptions.cs Make structs readonly when applicable () 2022-12-05 14:47:39 +01:00
Translator.cs Make structs readonly when applicable () 2022-12-05 14:47:39 +01:00
TranslatorContext.cs Move gl_Layer from vertex to geometry if GPU does not support it on vertex () 2022-11-18 23:27:54 -03:00