mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-25 12:56:01 +00:00
4738113f29
* chore : disable unwanted warnings and minor code cleanup * chore : remove more warnings * fix : reorder struct correctly * fix : restore _isKernel and remove useless comment * fix : copy/paste error * fix : restore CallMethod call * fix : whitespace * chore : clean using * feat : remove warnings * fix : simplify warning removal on struct * fix : revert fields deletion and code clean up * fix : re-add RE value * fix : typo
32 lines
862 B
C#
32 lines
862 B
C#
namespace Ryujinx.Graphics.Gpu.State
|
|
{
|
|
/// <summary>
|
|
/// Vertex buffer state.
|
|
/// </summary>
|
|
struct VertexBufferState
|
|
{
|
|
#pragma warning disable CS0649
|
|
public uint Control;
|
|
public GpuVa Address;
|
|
public int Divisor;
|
|
#pragma warning restore CS0649
|
|
|
|
/// <summary>
|
|
/// Vertex buffer stride, defined as the number of bytes occupied by each vertex in memory.
|
|
/// </summary>
|
|
/// <returns>Vertex buffer stride</returns>
|
|
public int UnpackStride()
|
|
{
|
|
return (int)(Control & 0xfff);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Vertex buffer enable.
|
|
/// </summary>
|
|
/// <returns>True if the vertex buffer is enabled, false otherwise</returns>
|
|
public bool UnpackEnable()
|
|
{
|
|
return (Control & (1 << 12)) != 0;
|
|
}
|
|
}
|
|
}
|