mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-24 00:52:03 +00:00
00579927e4
* Initial implementation of KProcess * Some improvements to the memory manager, implement back guest stack trace printing * Better GetInfo implementation, improve checking in some places with information from process capabilities * Allow the cpu to read/write from the correct memory locations for accesses crossing a page boundary * Change long -> ulong for address/size on memory related methods to avoid unnecessary casts * Attempt at implementing ldr:ro with new KProcess * Allow BSS with size 0 on ldr:ro * Add checking for memory block slab heap usage, return errors if full, exit gracefully * Use KMemoryBlockSize const from KMemoryManager * Allow all methods to read from non-contiguous locations * Fix for TransactParcelAuto * Address PR feedback, additionally fix some small issues related to the KIP loader and implement SVCs GetProcessId, GetProcessList, GetSystemInfo, CreatePort and ManageNamedPort * Fix wrong check for source pages count from page list on MapPhysicalMemory * Fix some issues with UnloadNro on ldr:ro
36 lines
No EOL
980 B
C#
36 lines
No EOL
980 B
C#
using System;
|
|
|
|
namespace Ryujinx.Graphics.Gal
|
|
{
|
|
public interface IGalRasterizer
|
|
{
|
|
void LockCaches();
|
|
void UnlockCaches();
|
|
|
|
void ClearBuffers(
|
|
GalClearBufferFlags Flags,
|
|
int Attachment,
|
|
float Red,
|
|
float Green,
|
|
float Blue,
|
|
float Alpha,
|
|
float Depth,
|
|
int Stencil);
|
|
|
|
bool IsVboCached(long Key, long DataSize);
|
|
|
|
bool IsIboCached(long Key, long DataSize);
|
|
|
|
void CreateVbo(long Key, int DataSize, IntPtr HostAddress);
|
|
void CreateVbo(long Key, byte[] Data);
|
|
|
|
void CreateIbo(long Key, int DataSize, IntPtr HostAddress);
|
|
void CreateIbo(long Key, int DataSize, byte[] Buffer);
|
|
|
|
void SetIndexArray(int Size, GalIndexFormat Format);
|
|
|
|
void DrawArrays(int First, int Count, GalPrimitiveType PrimType);
|
|
|
|
void DrawElements(long IboKey, int First, int VertexBase, GalPrimitiveType PrimType);
|
|
}
|
|
} |