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Ryujinx/src
MutantAura 9e04e6cba1
Ava UI: Remove IsActive checks from dialog methods (#5456)
* Remove `IsActive` checks from dialog methods

* Remove old windows bandaid

* Remove null dialog code path entirely and return nothing.
2023-07-21 12:24:13 +01:00
..
ARMeilleure cpu: Hotfix missing ToNearest rounding mode cases 2023-07-16 20:39:08 +01:00
Ryujinx [Ryujinx.HLE] Address dotnet-format issues (#5380) 2023-07-16 19:31:14 +02:00
Ryujinx.Audio [Ryujinx.Audio] Address dotnet-format issues (#5362) 2023-07-02 01:27:18 +02:00
Ryujinx.Audio.Backends.OpenAL
Ryujinx.Audio.Backends.SDL2
Ryujinx.Audio.Backends.SoundIo
Ryujinx.Ava Ava UI: Remove IsActive checks from dialog methods (#5456) 2023-07-21 12:24:13 +01:00
Ryujinx.Common HLE: Fix corrupted Mii structs (#5468) 2023-07-19 22:02:31 -03:00
Ryujinx.Cpu [Ryujinx.Cpu] Address dotnet-format issues (#5365) 2023-07-01 02:18:52 +00:00
Ryujinx.Graphics.Device
Ryujinx.Graphics.GAL Move support buffer update out of the backends (#5411) 2023-07-11 14:07:41 -03:00
Ryujinx.Graphics.Gpu Move support buffer update out of the backends (#5411) 2023-07-11 14:07:41 -03:00
Ryujinx.Graphics.Host1x
Ryujinx.Graphics.Nvdec
Ryujinx.Graphics.Nvdec.FFmpeg
Ryujinx.Graphics.Nvdec.Vp9 [Ryujinx.Graphics.Nvdec.Vp9] Address dotnet-format issues (#5371) 2023-06-28 09:26:39 +02:00
Ryujinx.Graphics.OpenGL Move support buffer update out of the backends (#5411) 2023-07-11 14:07:41 -03:00
Ryujinx.Graphics.Shader Stop identifying shader textures with handle and cbuf, use binding instead (#5266) 2023-07-03 14:29:27 -03:00
Ryujinx.Graphics.Texture [Ryujinx.Graphics.Texture] Address dotnet-format issues (#5375) 2023-06-28 18:46:18 +02:00
Ryujinx.Graphics.Vic
Ryujinx.Graphics.Video [Ryujinx.Graphics.Video] Address dotnet-format issues (#5377) 2023-06-27 16:45:33 +02:00
Ryujinx.Graphics.Vulkan Fix some Vulkan validation errors (#5452) 2023-07-14 09:08:52 +02:00
Ryujinx.Headless.SDL2 Revert "sdl: set SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS to 0 (#5433)" (#5439) 2023-07-06 18:08:14 +02:00
Ryujinx.HLE HLE: Fix corrupted Mii structs (#5468) 2023-07-19 22:02:31 -03:00
Ryujinx.Horizon [Ryujinx.Horizon] Address dotnet-format issues (#5381) 2023-07-01 12:42:10 +02:00
Ryujinx.Horizon.Common [Ryujinx.Horizon.Common] Address dotnet-format issues (#5382) 2023-06-25 13:40:37 +02:00
Ryujinx.Horizon.Generators
Ryujinx.Horizon.Kernel.Generators [Ryujinx.Horizon.Kernel.Generators] Address dotnet-format issues (#5376) 2023-06-27 23:27:48 +00:00
Ryujinx.Input [Ryujinx.Input] Address dotnet-format issues (#5384) 2023-06-28 18:23:00 +02:00
Ryujinx.Input.SDL2
Ryujinx.Memory [Ryujinx.Memory] Address dotnet-format issues (#5386) 2023-06-28 18:34:00 +02:00
Ryujinx.SDL2.Common Revert "sdl: set SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS to 0 (#5433)" (#5439) 2023-07-06 18:08:14 +02:00
Ryujinx.ShaderTools
Ryujinx.Tests [Ryujinx.Tests] Address dotnet-format issues (#5389) 2023-07-01 02:14:34 +00:00
Ryujinx.Tests.Memory Apply new naming rule to all projects except Vp9 (#5407) 2023-06-28 01:18:19 +02:00
Ryujinx.Tests.Unicorn
Ryujinx.Ui.Common [Ryujinx.Ui.Common] Address dotnet-format issues (#5392) 2023-06-29 02:39:22 +02:00
Ryujinx.Ui.LocaleGenerator Indexing at 0 should be used instead of the "Enumerable" extension method "First" (#5354) 2023-07-01 06:29:37 +00:00
Spv.Generator [Spv.Generator] Address dotnet-format issues (#5394) 2023-06-28 18:54:20 +02:00