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https://github.com/Ryujinx/Ryujinx.git
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1f554c1093
* Renaming part 1 * Renaming part 2 * Renaming part 3 * Renaming part 4 * Renaming part 5 * Renaming part 6 * Renaming part 7 * Renaming part 8 * Renaming part 9 * Renaming part 10 * General cleanup * Thought I got all of these * Apply #595 * Additional renaming * Tweaks from feedback * Rename files
68 lines
No EOL
1.1 KiB
C#
68 lines
No EOL
1.1 KiB
C#
using System;
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namespace Ryujinx.Graphics.Gal
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{
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[Flags]
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public enum GalImageFormat
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{
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Astc2DStart,
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Astc2D4x4,
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Astc2D5x4,
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Astc2D5x5,
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Astc2D6x5,
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Astc2D6x6,
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Astc2D8x5,
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Astc2D8x6,
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Astc2D8x8,
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Astc2D10x5,
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Astc2D10x6,
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Astc2D10x8,
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Astc2D10x10,
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Astc2D12x10,
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Astc2D12x12,
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Astc2DEnd,
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Rgba4,
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Rgb565,
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Bgr565,
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Bgr5A1,
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Rgb5A1,
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R8,
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Rg8,
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Rgbx8,
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Rgba8,
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Bgra8,
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Rgb10A2,
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R16,
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Rg16,
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Rgba16,
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R32,
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Rg32,
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Rgba32,
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R11G11B10,
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D16,
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D24,
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D32,
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D24S8,
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D32S8,
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BC1,
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BC2,
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BC3,
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BC4,
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BC5,
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BptcSfloat,
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BptcUfloat,
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BptcUnorm,
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Snorm = 1 << 26,
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Unorm = 1 << 27,
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Sint = 1 << 28,
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Uint = 1 << 39,
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Float = 1 << 30,
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Srgb = 1 << 31,
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TypeMask = Snorm | Unorm | Sint | Uint | Float | Srgb,
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FormatMask = ~TypeMask
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}
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} |