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Ryujinx/Ryujinx.HLE
jhorv 49be977588
Eliminate boxing allocations caused by ISampledData structs (#4556)
* Redesign use of ISampledData for accessing the SamplingNumber value on input data structs.

* Always read SamplingNumber as little-endian

* Restored field order for SixAxisSensorState. Rework to allow possibility of non-zero offsets for the SamplingNumber field. Set StructLayout Pack=8 - the KeyboardState struct is 4 bytes shorter with any other value.

* fix spelling

Co-authored-by: riperiperi <rhy3756547@hotmail.com>

* set Pack = 1 for ISampledDataStruct types, added Unknown field to KeyboardState

* extend size of KeyboardModifier

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Co-authored-by: riperiperi <rhy3756547@hotmail.com>
2023-04-05 17:42:32 -03:00
..
Exceptions
FileSystem HLE: Refactoring of ApplicationLoader (#4480) 2023-03-31 21:16:46 +02:00
HOS Eliminate boxing allocations caused by ISampledData structs (#4556) 2023-04-05 17:42:32 -03:00
Loaders hle: Set ProcessResult name from NACP (#4633) 2023-04-05 03:34:21 +02:00
Ui
Utilities Reducing memory allocations (#4537) 2023-03-17 13:14:50 +01:00
AssemblyInfo.cs
HLEConfiguration.cs
Homebrew.npdm
MemoryConfiguration.cs
PerformanceStatistics.cs
Ryujinx.HLE.csproj
Switch.cs HLE: Refactoring of ApplicationLoader (#4480) 2023-03-31 21:16:46 +02:00