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Ryujinx/Ryujinx.HLE/HOS/Horizon.cs
gdkchan 4d02a2d2c0
New NVDEC and VIC implementation (#1384)
* Initial NVDEC and VIC implementation

* Update FFmpeg.AutoGen to 4.3.0

* Add nvdec dependencies for Windows

* Unify some VP9 structures

* Rename VP9 structure fields

* Improvements to Video API

* XML docs for Common.Memory

* Remove now unused or redundant overloads from MemoryAccessor

* NVDEC UV surface read/write scalar paths

* Add FIXME comments about hacky things/stuff that will need to be fixed in the future

* Cleaned up VP9 memory allocation

* Remove some debug logs

* Rename some VP9 structs

* Remove unused struct

* No need to compile Ryujinx.Graphics.Host1x with unsafe anymore

* Name AsyncWorkQueue threads to make debugging easier

* Make Vp9PictureInfo a ref struct

* LayoutConverter no longer needs the depth argument (broken by rebase)

* Pooling of VP9 buffers, plus fix a memory leak on VP9

* Really wish VS could rename projects properly...

* Address feedback

* Remove using

* Catch OperationCanceledException

* Add licensing informations

* Add THIRDPARTY.md to release too

Co-authored-by: Thog <me@thog.eu>
2020-07-12 05:07:01 +02:00

299 lines
12 KiB
C#

using LibHac;
using LibHac.Bcat;
using LibHac.Fs;
using LibHac.FsSystem;
using Ryujinx.Common;
using Ryujinx.Configuration;
using Ryujinx.HLE.FileSystem.Content;
using Ryujinx.HLE.HOS.Font;
using Ryujinx.HLE.HOS.Kernel;
using Ryujinx.HLE.HOS.Kernel.Memory;
using Ryujinx.HLE.HOS.Kernel.Process;
using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy;
using Ryujinx.HLE.HOS.Services.Arp;
using Ryujinx.HLE.HOS.Services.Mii;
using Ryujinx.HLE.HOS.Services.Nv;
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl;
using Ryujinx.HLE.HOS.Services.Pcv.Bpc;
using Ryujinx.HLE.HOS.Services.Settings;
using Ryujinx.HLE.HOS.Services.Sm;
using Ryujinx.HLE.HOS.Services.SurfaceFlinger;
using Ryujinx.HLE.HOS.Services.Time.Clock;
using Ryujinx.HLE.HOS.SystemState;
using Ryujinx.HLE.Loaders.Executables;
using Ryujinx.HLE.Utilities;
using System;
using System.IO;
namespace Ryujinx.HLE.HOS
{
using TimeServiceManager = Services.Time.TimeManager;
public class Horizon : IDisposable
{
internal const int HidSize = 0x40000;
internal const int FontSize = 0x1100000;
internal const int IirsSize = 0x8000;
internal const int TimeSize = 0x1000;
internal KernelContext KernelContext { get; }
internal Switch Device { get; private set; }
internal SurfaceFlinger SurfaceFlinger { get; private set; }
public SystemStateMgr State { get; private set; }
internal AppletStateMgr AppletState { get; private set; }
internal KSharedMemory HidSharedMem { get; private set; }
internal KSharedMemory FontSharedMem { get; private set; }
internal KSharedMemory IirsSharedMem { get; private set; }
internal SharedFontManager Font { get; private set; }
internal ContentManager ContentManager { get; private set; }
internal KEvent VsyncEvent { get; private set; }
internal KEvent DisplayResolutionChangeEvent { get; private set; }
public Keyset KeySet => Device.FileSystem.KeySet;
#pragma warning disable CS0649
private bool _hasStarted;
#pragma warning restore CS0649
private bool _isDisposed;
public bool EnablePtc { get; set; }
public IntegrityCheckLevel FsIntegrityCheckLevel { get; set; }
public int GlobalAccessLogMode { get; set; }
internal ulong HidBaseAddress { get; private set; }
internal NvHostSyncpt HostSyncpoint { get; private set; }
internal LibHac.Horizon LibHacHorizonServer { get; private set; }
internal HorizonClient LibHacHorizonClient { get; private set; }
public Horizon(Switch device, ContentManager contentManager)
{
KernelContext = new KernelContext(device, device.Memory);
Device = device;
State = new SystemStateMgr();
// Note: This is not really correct, but with HLE of services, the only memory
// region used that is used is Application, so we can use the other ones for anything.
KMemoryRegionManager region = KernelContext.MemoryRegions[(int)MemoryRegion.NvServices];
ulong hidPa = region.Address;
ulong fontPa = region.Address + HidSize;
ulong iirsPa = region.Address + HidSize + FontSize;
ulong timePa = region.Address + HidSize + FontSize + IirsSize;
HidBaseAddress = hidPa - DramMemoryMap.DramBase;
KPageList hidPageList = new KPageList();
KPageList fontPageList = new KPageList();
KPageList iirsPageList = new KPageList();
KPageList timePageList = new KPageList();
hidPageList .AddRange(hidPa, HidSize / KMemoryManager.PageSize);
fontPageList.AddRange(fontPa, FontSize / KMemoryManager.PageSize);
iirsPageList.AddRange(iirsPa, IirsSize / KMemoryManager.PageSize);
timePageList.AddRange(timePa, TimeSize / KMemoryManager.PageSize);
HidSharedMem = new KSharedMemory(KernelContext, hidPageList, 0, 0, MemoryPermission.Read);
FontSharedMem = new KSharedMemory(KernelContext, fontPageList, 0, 0, MemoryPermission.Read);
IirsSharedMem = new KSharedMemory(KernelContext, iirsPageList, 0, 0, MemoryPermission.Read);
KSharedMemory timeSharedMemory = new KSharedMemory(KernelContext, timePageList, 0, 0, MemoryPermission.Read);
TimeServiceManager.Instance.Initialize(device, this, timeSharedMemory, timePa - DramMemoryMap.DramBase, TimeSize);
AppletState = new AppletStateMgr(this);
AppletState.SetFocus(true);
Font = new SharedFontManager(device, fontPa - DramMemoryMap.DramBase);
IUserInterface.InitializePort(this);
VsyncEvent = new KEvent(KernelContext);
DisplayResolutionChangeEvent = new KEvent(KernelContext);
ContentManager = contentManager;
// TODO: use set:sys (and get external clock source id from settings)
// TODO: use "time!standard_steady_clock_rtc_update_interval_minutes" and implement a worker thread to be accurate.
UInt128 clockSourceId = new UInt128(Guid.NewGuid().ToByteArray());
IRtcManager.GetExternalRtcValue(out ulong rtcValue);
// We assume the rtc is system time.
TimeSpanType systemTime = TimeSpanType.FromSeconds((long)rtcValue);
// Configure and setup internal offset
TimeSpanType internalOffset = TimeSpanType.FromSeconds(ConfigurationState.Instance.System.SystemTimeOffset);
TimeSpanType systemTimeOffset = new TimeSpanType(systemTime.NanoSeconds + internalOffset.NanoSeconds);
if (systemTime.IsDaylightSavingTime() && !systemTimeOffset.IsDaylightSavingTime())
{
internalOffset = internalOffset.AddSeconds(3600L);
}
else if (!systemTime.IsDaylightSavingTime() && systemTimeOffset.IsDaylightSavingTime())
{
internalOffset = internalOffset.AddSeconds(-3600L);
}
internalOffset = new TimeSpanType(-internalOffset.NanoSeconds);
// First init the standard steady clock
TimeServiceManager.Instance.SetupStandardSteadyClock(null, clockSourceId, systemTime, internalOffset, TimeSpanType.Zero, false);
TimeServiceManager.Instance.SetupStandardLocalSystemClock(null, new SystemClockContext(), systemTime.ToSeconds());
if (NxSettings.Settings.TryGetValue("time!standard_network_clock_sufficient_accuracy_minutes", out object standardNetworkClockSufficientAccuracyMinutes))
{
TimeSpanType standardNetworkClockSufficientAccuracy = new TimeSpanType((int)standardNetworkClockSufficientAccuracyMinutes * 60000000000);
// The network system clock needs a valid system clock, as such we setup this system clock using the local system clock.
TimeServiceManager.Instance.StandardLocalSystemClock.GetClockContext(null, out SystemClockContext localSytemClockContext);
TimeServiceManager.Instance.SetupStandardNetworkSystemClock(localSytemClockContext, standardNetworkClockSufficientAccuracy);
}
TimeServiceManager.Instance.SetupStandardUserSystemClock(null, false, SteadyClockTimePoint.GetRandom());
// FIXME: TimeZone shoud be init here but it's actually done in ContentManager
TimeServiceManager.Instance.SetupEphemeralNetworkSystemClock();
DatabaseImpl.Instance.InitializeDatabase(device);
HostSyncpoint = new NvHostSyncpt(device);
SurfaceFlinger = new SurfaceFlinger(device);
ConfigurationState.Instance.System.EnableDockedMode.Event += OnDockedModeChange;
InitLibHacHorizon();
}
public void LoadKip(string kipPath)
{
using IStorage kipFile = new LocalStorage(kipPath, FileAccess.Read);
ProgramLoader.LoadKip(KernelContext, new KipExecutable(kipFile));
}
private void InitLibHacHorizon()
{
LibHac.Horizon horizon = new LibHac.Horizon(null, Device.FileSystem.FsServer);
horizon.CreateHorizonClient(out HorizonClient ryujinxClient).ThrowIfFailure();
horizon.CreateHorizonClient(out HorizonClient bcatClient).ThrowIfFailure();
ryujinxClient.Sm.RegisterService(new LibHacIReader(this), "arp:r").ThrowIfFailure();
new BcatServer(bcatClient);
LibHacHorizonServer = horizon;
LibHacHorizonClient = ryujinxClient;
}
private void OnDockedModeChange(object sender, ReactiveEventArgs<bool> e)
{
if (e.NewValue != State.DockedMode)
{
State.DockedMode = e.NewValue;
AppletState.EnqueueMessage(MessageInfo.OperationModeChanged);
AppletState.EnqueueMessage(MessageInfo.PerformanceModeChanged);
SignalDisplayResolutionChange();
}
}
public void SignalDisplayResolutionChange()
{
DisplayResolutionChangeEvent.ReadableEvent.Signal();
}
public void SignalVsync()
{
VsyncEvent.ReadableEvent.Signal();
}
public void EnableMultiCoreScheduling()
{
if (!_hasStarted)
{
KernelContext.Scheduler.MultiCoreScheduling = true;
}
}
public void DisableMultiCoreScheduling()
{
if (!_hasStarted)
{
KernelContext.Scheduler.MultiCoreScheduling = false;
}
}
public void Dispose()
{
Dispose(true);
}
protected virtual void Dispose(bool disposing)
{
if (!_isDisposed && disposing)
{
ConfigurationState.Instance.System.EnableDockedMode.Event -= OnDockedModeChange;
_isDisposed = true;
SurfaceFlinger.Dispose();
KProcess terminationProcess = new KProcess(KernelContext);
KThread terminationThread = new KThread(KernelContext);
terminationThread.Initialize(0, 0, 0, 3, 0, terminationProcess, ThreadType.Kernel, () =>
{
// Force all threads to exit.
lock (KernelContext.Processes)
{
foreach (KProcess process in KernelContext.Processes.Values)
{
process.Terminate();
}
}
// Exit ourself now!
KernelContext.Scheduler.ExitThread(terminationThread);
KernelContext.Scheduler.GetCurrentThread().Exit();
KernelContext.Scheduler.RemoveThread(terminationThread);
});
terminationThread.Start();
// Destroy nvservices channels as KThread could be waiting on some user events.
// This is safe as KThread that are likely to call ioctls are going to be terminated by the post handler hook on the SVC facade.
INvDrvServices.Destroy();
// This is needed as the IPC Dummy KThread is also counted in the ThreadCounter.
KernelContext.ThreadCounter.Signal();
// It's only safe to release resources once all threads
// have exited.
KernelContext.ThreadCounter.Signal();
KernelContext.ThreadCounter.Wait();
KernelContext.Dispose();
}
}
}
}