mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-27 06:22:02 +00:00
ce1d5be212
* Move GPU LLE emulation from HLE to Graphics * Graphics: Move Gal/Texture to Texture * Remove Engines/ directory and namespace * Use tables for image formats * Abstract OpCode decoding * Simplify image table * Do not leak Read* symbols in TextureReader * Fixups * Rename IGalFrameBuffer -> IGalRenderTarget * Remove MaxBpp hardcoded value * Change yet again texture data and add G8R8 flipping * Rename GalFrameBufferFormat to GalSurfaceFormat * Unident EnsureSetup in ImageHandler * Add IsCompressed * Address some feedback
6 lines
No EOL
129 B
C#
6 lines
No EOL
129 B
C#
using Ryujinx.Graphics.Memory;
|
|
|
|
namespace Ryujinx.Graphics
|
|
{
|
|
delegate void NvGpuMethod(NvGpuVmm Vmm, NvGpuPBEntry PBEntry);
|
|
} |