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Ryujinx/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions
gdkchan acc0b0f313
Fix FLO.SH shader instruction with a input of 0 (#2876)
* Fix FLO.SH shader instruction with a input of 0

* Shader cache version bump
2021-12-05 13:25:05 +01:00
..
InstGen.cs Add support for fragment shader interlock (#2768) 2021-10-28 19:53:12 -03:00
InstGenBallot.cs Use shader subgroup extensions if shader ballot is not supported (#2627) 2021-09-19 14:38:39 +02:00
InstGenCall.cs Implement CAL and RET shader instructions (#1618) 2020-10-25 17:00:44 -03:00
InstGenFSI.cs Add support for fragment shader interlock (#2768) 2021-10-28 19:53:12 -03:00
InstGenHelper.cs Fix FLO.SH shader instruction with a input of 0 (#2876) 2021-12-05 13:25:05 +01:00
InstGenMemory.cs Fix InvocationInfo on geometry shader and bindless default integer const (#2822) 2021-11-08 11:39:30 -03:00
InstGenPacking.cs Initial support for double precision shader instructions. (#963) 2020-03-03 15:02:08 +01:00
InstInfo.cs Initial work 2020-01-09 02:13:00 +01:00
InstType.cs Add a pass to turn global memory access into storage access, and do all storage related transformations on IR 2020-01-09 02:13:00 +01:00