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Ryujinx/ChocolArm64/Translation/ILOpCodeCall.cs
gdkchan e21ebbf666 Misc. CPU optimizations (#575)
* Add optimizations related to caller/callee saved registers, thread synchronization and disable tier 0

* Refactoring

* Add a config entry to enable or disable the reg load/store opt.

* Remove unnecessary register state stores for calls when the callee is know

* Rename IoType to VarType

* Enable tier 0 while fixing some perf issues related to tier 0

* Small tweak -- Compile before adding to the cache, to avoid lags

* Add required config entry
2019-02-28 13:03:31 +11:00

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C#

using System.Reflection;
using System.Reflection.Emit;
namespace ChocolArm64.Translation
{
struct ILOpCodeCall : IILEmit
{
public MethodInfo Info { get; }
public bool IsVirtual { get; }
public ILOpCodeCall(MethodInfo info, bool isVirtual)
{
Info = info;
IsVirtual = isVirtual;
}
public void Emit(ILMethodBuilder context)
{
context.Generator.Emit(IsVirtual ? OpCodes.Callvirt : OpCodes.Call, Info);
}
}
}