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Ryujinx/Ryujinx.Common/Pools/SharedPools.cs
jduncanator d306115750 Logger and Configuration Refactoring (#573)
* Logging: Refactor log targets into Ryujinx.Common

* Logger: Implement JSON Log Target

* Logger: Optimize Console/File logging targets

Implement a simple ObjectPool to pool up StringBuilders to avoid causing excessive GCing of gen1/2 items when large amounts of log entries are being generated.

We can also pre-determine the async overflow action at initialization time, allowing for an easy optimization in the message enqueue function, avoiding a number of comparisons.

* Logger: Implement LogFormatters

* Config: Refactor configuration file and loading

* Config: Rename to .jsonc to avoid highlighting issues in VSC and GitHub

* Resolve style nits

* Config: Resolve incorrect default key binding

* Config: Also update key binding default in schema

* Tidy up namespace imports

* Config: Update CONFIG.md to reflect new Config file
2019-02-11 09:00:32 -03:00

17 lines
426 B
C#

namespace Ryujinx.Common
{
public static class SharedPools
{
private static class DefaultPool<T>
where T : class, new()
{
public static readonly ObjectPool<T> Instance = new ObjectPool<T>(() => new T(), 20);
}
public static ObjectPool<T> Default<T>()
where T : class, new()
{
return DefaultPool<T>.Instance;
}
}
}