mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-22 05:32:01 +00:00
7fea26e97e
* Introduce new IGALCommand<T> interface and use it * Remove use of reflection on GAL multithreading * Unmanaged constraint
25 lines
900 B
C#
25 lines
900 B
C#
using Ryujinx.Graphics.GAL.Multithreading.Model;
|
|
using Ryujinx.Graphics.GAL.Multithreading.Resources;
|
|
|
|
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
|
|
{
|
|
struct CreateTextureCommand : IGALCommand, IGALCommand<CreateTextureCommand>
|
|
{
|
|
public CommandType CommandType => CommandType.CreateTexture;
|
|
private TableRef<ThreadedTexture> _texture;
|
|
private TextureCreateInfo _info;
|
|
private float _scale;
|
|
|
|
public void Set(TableRef<ThreadedTexture> texture, TextureCreateInfo info, float scale)
|
|
{
|
|
_texture = texture;
|
|
_info = info;
|
|
_scale = scale;
|
|
}
|
|
|
|
public static void Run(ref CreateTextureCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
|
{
|
|
command._texture.Get(threaded).Base = renderer.CreateTexture(command._info, command._scale);
|
|
}
|
|
}
|
|
}
|