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Ryujinx/ARMeilleure/Decoders/OpCode32SimdS.cs
gdkchan 2f16491712
Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626)
* Get rid of Reflection.Emit dependency on CPU and Shader projects

* Remove useless private sets

* Missed those due to the alignment
2020-10-21 09:13:44 -03:00

36 lines
1.2 KiB
C#

namespace ARMeilleure.Decoders
{
class OpCode32SimdS : OpCode32, IOpCode32Simd
{
public int Vd { get; protected set; }
public int Vm { get; protected set; }
public int Opc { get; protected set; } // "with_zero" (Opc<1>) [Vcmp, Vcmpe].
public int Opc2 { get; } // opc2 or RM (opc2<1:0>) [Vcvt, Vrint].
public int Size { get; protected set; }
public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCode32SimdS(inst, address, opCode);
public OpCode32SimdS(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
{
Opc = (opCode >> 15) & 0x3;
Opc2 = (opCode >> 16) & 0x7;
Size = (opCode >> 8) & 0x3;
bool single = Size != 3;
RegisterSize = single ? RegisterSize.Int32 : RegisterSize.Int64;
if (single)
{
Vm = ((opCode >> 5) & 0x1) | ((opCode << 1) & 0x1e);
Vd = ((opCode >> 22) & 0x1) | ((opCode >> 11) & 0x1e);
}
else
{
Vm = ((opCode >> 1) & 0x10) | ((opCode >> 0) & 0xf);
Vd = ((opCode >> 18) & 0x10) | ((opCode >> 12) & 0xf);
}
}
}
}