mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-27 21:22:01 +00:00
ce1d5be212
* Move GPU LLE emulation from HLE to Graphics * Graphics: Move Gal/Texture to Texture * Remove Engines/ directory and namespace * Use tables for image formats * Abstract OpCode decoding * Simplify image table * Do not leak Read* symbols in TextureReader * Fixups * Rename IGalFrameBuffer -> IGalRenderTarget * Remove MaxBpp hardcoded value * Change yet again texture data and add G8R8 flipping * Rename GalFrameBufferFormat to GalSurfaceFormat * Unident EnsureSetup in ImageHandler * Add IsCompressed * Address some feedback
101 lines
No EOL
3.3 KiB
C#
101 lines
No EOL
3.3 KiB
C#
using System.Collections.Generic;
|
|
using System.IO;
|
|
|
|
namespace Ryujinx.Graphics.Memory
|
|
{
|
|
public static class NvGpuPushBuffer
|
|
{
|
|
private enum SubmissionMode
|
|
{
|
|
Incrementing = 1,
|
|
NonIncrementing = 3,
|
|
Immediate = 4,
|
|
IncrementOnce = 5
|
|
}
|
|
|
|
public static NvGpuPBEntry[] Decode(byte[] Data)
|
|
{
|
|
using (MemoryStream MS = new MemoryStream(Data))
|
|
{
|
|
BinaryReader Reader = new BinaryReader(MS);
|
|
|
|
List<NvGpuPBEntry> PushBuffer = new List<NvGpuPBEntry>();
|
|
|
|
bool CanRead() => MS.Position + 4 <= MS.Length;
|
|
|
|
while (CanRead())
|
|
{
|
|
int Packed = Reader.ReadInt32();
|
|
|
|
int Meth = (Packed >> 0) & 0x1fff;
|
|
int SubC = (Packed >> 13) & 7;
|
|
int Args = (Packed >> 16) & 0x1fff;
|
|
int Mode = (Packed >> 29) & 7;
|
|
|
|
switch ((SubmissionMode)Mode)
|
|
{
|
|
case SubmissionMode.Incrementing:
|
|
{
|
|
for (int Index = 0; Index < Args && CanRead(); Index++, Meth++)
|
|
{
|
|
PushBuffer.Add(new NvGpuPBEntry(Meth, SubC, Reader.ReadInt32()));
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
case SubmissionMode.NonIncrementing:
|
|
{
|
|
int[] Arguments = new int[Args];
|
|
|
|
for (int Index = 0; Index < Arguments.Length; Index++)
|
|
{
|
|
if (!CanRead())
|
|
{
|
|
break;
|
|
}
|
|
|
|
Arguments[Index] = Reader.ReadInt32();
|
|
}
|
|
|
|
PushBuffer.Add(new NvGpuPBEntry(Meth, SubC, Arguments));
|
|
|
|
break;
|
|
}
|
|
|
|
case SubmissionMode.Immediate:
|
|
{
|
|
PushBuffer.Add(new NvGpuPBEntry(Meth, SubC, Args));
|
|
|
|
break;
|
|
}
|
|
|
|
case SubmissionMode.IncrementOnce:
|
|
{
|
|
if (CanRead())
|
|
{
|
|
PushBuffer.Add(new NvGpuPBEntry(Meth, SubC, Reader.ReadInt32()));
|
|
}
|
|
|
|
if (CanRead() && Args > 1)
|
|
{
|
|
int[] Arguments = new int[Args - 1];
|
|
|
|
for (int Index = 0; Index < Arguments.Length && CanRead(); Index++)
|
|
{
|
|
Arguments[Index] = Reader.ReadInt32();
|
|
}
|
|
|
|
PushBuffer.Add(new NvGpuPBEntry(Meth + 1, SubC, Arguments));
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
return PushBuffer.ToArray();
|
|
}
|
|
}
|
|
}
|
|
} |