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Ryujinx/Ryujinx.Ava/UI/ViewModels/AmiiboWindowViewModel.cs

467 lines
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14 KiB
C#

using Avalonia;
using Avalonia.Collections;
using Avalonia.Media.Imaging;
using Avalonia.Threading;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.Ui.Common.Models.Amiibo;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Text;
using System.Threading.Tasks;
using AmiiboJsonSerializerContext = Ryujinx.Ui.Common.Models.Amiibo.AmiiboJsonSerializerContext;
namespace Ryujinx.Ava.UI.ViewModels
{
public class AmiiboWindowViewModel : BaseModel, IDisposable
{
private const string DefaultJson = "{ \"amiibo\": [] }";
private const float AmiiboImageSize = 350f;
private readonly string _amiiboJsonPath;
private readonly byte[] _amiiboLogoBytes;
private readonly HttpClient _httpClient;
private readonly StyleableWindow _owner;
private Bitmap _amiiboImage;
private List<AmiiboApi> _amiiboList;
private AvaloniaList<AmiiboApi> _amiibos;
private ObservableCollection<string> _amiiboSeries;
private int _amiiboSelectedIndex;
private int _seriesSelectedIndex;
private bool _enableScanning;
private bool _showAllAmiibo;
private bool _useRandomUuid;
private string _usage;
private static readonly AmiiboJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
public AmiiboWindowViewModel(StyleableWindow owner, string lastScannedAmiiboId, string titleId)
{
_owner = owner;
_httpClient = new HttpClient
{
Timeout = TimeSpan.FromSeconds(30)
};
LastScannedAmiiboId = lastScannedAmiiboId;
TitleId = titleId;
Directory.CreateDirectory(Path.Join(AppDataManager.BaseDirPath, "system", "amiibo"));
_amiiboJsonPath = Path.Join(AppDataManager.BaseDirPath, "system", "amiibo", "Amiibo.json");
_amiiboList = new List<AmiiboApi>();
_amiiboSeries = new ObservableCollection<string>();
_amiibos = new AvaloniaList<AmiiboApi>();
_amiiboLogoBytes = EmbeddedResources.Read("Ryujinx.Ui.Common/Resources/Logo_Amiibo.png");
_ = LoadContentAsync();
}
public AmiiboWindowViewModel() { }
public string TitleId { get; set; }
public string LastScannedAmiiboId { get; set; }
public UserResult Response { get; private set; }
public bool UseRandomUuid
{
get => _useRandomUuid;
set
{
_useRandomUuid = value;
OnPropertyChanged();
}
}
public bool ShowAllAmiibo
{
get => _showAllAmiibo;
set
{
_showAllAmiibo = value;
ParseAmiiboData();
OnPropertyChanged();
}
}
public AvaloniaList<AmiiboApi> AmiiboList
{
get => _amiibos;
set
{
_amiibos = value;
OnPropertyChanged();
}
}
public ObservableCollection<string> AmiiboSeries
{
get => _amiiboSeries;
set
{
_amiiboSeries = value;
OnPropertyChanged();
}
}
public int SeriesSelectedIndex
{
get => _seriesSelectedIndex;
set
{
_seriesSelectedIndex = value;
FilterAmiibo();
OnPropertyChanged();
}
}
public int AmiiboSelectedIndex
{
get => _amiiboSelectedIndex;
set
{
_amiiboSelectedIndex = value;
EnableScanning = _amiiboSelectedIndex >= 0 && _amiiboSelectedIndex < _amiibos.Count;
SetAmiiboDetails();
OnPropertyChanged();
}
}
public Bitmap AmiiboImage
{
get => _amiiboImage;
set
{
_amiiboImage = value;
OnPropertyChanged();
}
}
public string Usage
{
get => _usage;
set
{
_usage = value;
OnPropertyChanged();
}
}
public bool EnableScanning
{
get => _enableScanning;
set
{
_enableScanning = value;
OnPropertyChanged();
}
}
public void Dispose()
{
_httpClient.Dispose();
}
private async Task LoadContentAsync()
{
string amiiboJsonString = DefaultJson;
if (File.Exists(_amiiboJsonPath))
{
amiiboJsonString = await File.ReadAllTextAsync(_amiiboJsonPath);
if (await NeedsUpdate(JsonHelper.Deserialize(amiiboJsonString, SerializerContext.AmiiboJson).LastUpdated))
{
amiiboJsonString = await DownloadAmiiboJson();
}
}
else
{
try
{
amiiboJsonString = await DownloadAmiiboJson();
}
catch (Exception ex)
{
Logger.Error?.Print(LogClass.Application, $"Failed to download amiibo data: {ex}");
ShowInfoDialog();
}
}
_amiiboList = JsonHelper.Deserialize(amiiboJsonString, SerializerContext.AmiiboJson).Amiibo;
_amiiboList = _amiiboList.OrderBy(amiibo => amiibo.AmiiboSeries).ToList();
ParseAmiiboData();
}
private void ParseAmiiboData()
{
_amiiboSeries.Clear();
_amiibos.Clear();
for (int i = 0; i < _amiiboList.Count; i++)
{
if (!_amiiboSeries.Contains(_amiiboList[i].AmiiboSeries))
{
if (!ShowAllAmiibo)
{
foreach (AmiiboApiGamesSwitch game in _amiiboList[i].GamesSwitch)
{
if (game != null)
{
if (game.GameId.Contains(TitleId))
{
AmiiboSeries.Add(_amiiboList[i].AmiiboSeries);
break;
}
}
}
}
else
{
AmiiboSeries.Add(_amiiboList[i].AmiiboSeries);
}
}
}
if (LastScannedAmiiboId != "")
{
SelectLastScannedAmiibo();
}
else
{
SeriesSelectedIndex = 0;
}
}
private void SelectLastScannedAmiibo()
{
AmiiboApi scanned = _amiiboList.FirstOrDefault(amiibo => amiibo.GetId() == LastScannedAmiiboId);
SeriesSelectedIndex = AmiiboSeries.IndexOf(scanned.AmiiboSeries);
AmiiboSelectedIndex = AmiiboList.IndexOf(scanned);
}
private void FilterAmiibo()
{
_amiibos.Clear();
if (_seriesSelectedIndex < 0)
{
return;
}
List<AmiiboApi> amiiboSortedList = _amiiboList
.Where(amiibo => amiibo.AmiiboSeries == _amiiboSeries[SeriesSelectedIndex])
.OrderBy(amiibo => amiibo.Name).ToList();
for (int i = 0; i < amiiboSortedList.Count; i++)
{
if (!_amiibos.Contains(amiiboSortedList[i]))
{
if (!_showAllAmiibo)
{
foreach (AmiiboApiGamesSwitch game in amiiboSortedList[i].GamesSwitch)
{
if (game != null)
{
if (game.GameId.Contains(TitleId))
{
_amiibos.Add(amiiboSortedList[i]);
break;
}
}
}
}
else
{
_amiibos.Add(amiiboSortedList[i]);
}
}
}
AmiiboSelectedIndex = 0;
}
private void SetAmiiboDetails()
{
ResetAmiiboPreview();
Usage = string.Empty;
if (_amiiboSelectedIndex < 0)
{
return;
}
AmiiboApi selected = _amiibos[_amiiboSelectedIndex];
string imageUrl = _amiiboList.FirstOrDefault(amiibo => amiibo.Equals(selected)).Image;
string usageString = "";
for (int i = 0; i < _amiiboList.Count; i++)
{
if (_amiiboList[i].Equals(selected))
{
bool writable = false;
foreach (AmiiboApiGamesSwitch item in _amiiboList[i].GamesSwitch)
{
if (item.GameId.Contains(TitleId))
{
foreach (AmiiboApiUsage usageItem in item.AmiiboUsage)
{
usageString += Environment.NewLine +
$"- {usageItem.Usage.Replace("/", Environment.NewLine + "-")}";
writable = usageItem.Write;
}
}
}
if (usageString.Length == 0)
{
usageString = LocaleManager.Instance[LocaleKeys.Unknown] + ".";
}
Usage = $"{LocaleManager.Instance[LocaleKeys.Usage]} {(writable ? $" ({LocaleManager.Instance[LocaleKeys.Writable]})" : "")} : {usageString}";
}
}
_ = UpdateAmiiboPreview(imageUrl);
}
private async Task<bool> NeedsUpdate(DateTime oldLastModified)
{
try
{
HttpResponseMessage response =
await _httpClient.SendAsync(new HttpRequestMessage(HttpMethod.Head, "https://amiibo.ryujinx.org/"));
if (response.IsSuccessStatusCode)
{
return response.Content.Headers.LastModified != oldLastModified;
}
return false;
}
catch (Exception ex)
{
Logger.Error?.Print(LogClass.Application, $"Failed to check for amiibo updates: {ex}");
ShowInfoDialog();
return false;
}
}
private async Task<string> DownloadAmiiboJson()
{
HttpResponseMessage response = await _httpClient.GetAsync("https://amiibo.ryujinx.org/");
if (response.IsSuccessStatusCode)
{
string amiiboJsonString = await response.Content.ReadAsStringAsync();
using (FileStream amiiboJsonStream = File.Create(_amiiboJsonPath, 4096, FileOptions.WriteThrough))
{
amiiboJsonStream.Write(Encoding.UTF8.GetBytes(amiiboJsonString));
}
return amiiboJsonString;
}
Logger.Error?.Print(LogClass.Application, $"Failed to download amiibo data. Response status code: {response.StatusCode}");
await ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance[LocaleKeys.DialogAmiiboApiTitle],
LocaleManager.Instance[LocaleKeys.DialogAmiiboApiFailFetchMessage],
LocaleManager.Instance[LocaleKeys.InputDialogOk],
"",
LocaleManager.Instance[LocaleKeys.RyujinxInfo]);
Close();
return DefaultJson;
}
private void Close()
{
Dispatcher.UIThread.Post(_owner.Close);
}
private async Task UpdateAmiiboPreview(string imageUrl)
{
HttpResponseMessage response = await _httpClient.GetAsync(imageUrl);
if (response.IsSuccessStatusCode)
{
byte[] amiiboPreviewBytes = await response.Content.ReadAsByteArrayAsync();
using (MemoryStream memoryStream = new(amiiboPreviewBytes))
{
Bitmap bitmap = new(memoryStream);
double ratio = Math.Min(AmiiboImageSize / bitmap.Size.Width,
AmiiboImageSize / bitmap.Size.Height);
int resizeHeight = (int)(bitmap.Size.Height * ratio);
int resizeWidth = (int)(bitmap.Size.Width * ratio);
AmiiboImage = bitmap.CreateScaledBitmap(new PixelSize(resizeWidth, resizeHeight));
}
}
else
{
Logger.Error?.Print(LogClass.Application, $"Failed to get amiibo preview. Response status code: {response.StatusCode}");
}
}
private void ResetAmiiboPreview()
{
using (MemoryStream memoryStream = new(_amiiboLogoBytes))
{
Bitmap bitmap = new(memoryStream);
AmiiboImage = bitmap;
}
}
private async void ShowInfoDialog()
{
await ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance[LocaleKeys.DialogAmiiboApiTitle],
LocaleManager.Instance[LocaleKeys.DialogAmiiboApiConnectErrorMessage],
LocaleManager.Instance[LocaleKeys.InputDialogOk],
"",
LocaleManager.Instance[LocaleKeys.RyujinxInfo]);
}
}
}