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Ryujinx/ARMeilleure/Decoders/OpCode32SimdRegLong.cs
gdkchan 2f16491712
Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626)
* Get rid of Reflection.Emit dependency on CPU and Shader projects

* Remove useless private sets

* Missed those due to the alignment
2020-10-21 09:13:44 -03:00

23 lines
818 B
C#

namespace ARMeilleure.Decoders
{
class OpCode32SimdRegLong : OpCode32SimdReg
{
public bool Polynomial { get; }
public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCode32SimdRegLong(inst, address, opCode);
public OpCode32SimdRegLong(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
{
Q = false;
RegisterSize = RegisterSize.Simd64;
Polynomial = ((opCode >> 9) & 0x1) != 0;
// Subclasses have their own handling of Vx to account for before checking.
if (GetType() == typeof(OpCode32SimdRegLong) && DecoderHelper.VectorArgumentsInvalid(true, Vd))
{
Instruction = InstDescriptor.Undefined;
}
}
}
}