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Ryujinx/Ryujinx.HLE/HOS
Mary c482718d2e
surfaceflinger: Disable async buffer (#1603)
This fix a mistake I made during my original reimplementation of SurfaceFlinger by disabling async buffer.

This fix a memory corruption on Super Mario All-Stars 3D (Super Mario Sunshine & Super
Mario Galaxy now go ingame).

Thanks to @gdkchan for tracing the memory corruption.
2020-10-10 21:45:49 +11:00
..
Applets Basic impl of Error Applet (#1551) 2020-09-28 00:00:38 +02:00
Diagnostics/Demangler
Font
Ipc
Kernel
Services surfaceflinger: Disable async buffer (#1603) 2020-10-10 21:45:49 +11:00
SystemState Amadeus: Final Act (#1481) 2020-08-17 22:49:37 -03:00
ApplicationLoader.cs
HomebrewRomFsStream.cs Misc cleanup (#708) 2019-07-02 04:39:22 +02:00
Horizon.cs
IdDictionary.cs
ModLoader.cs
ProgramLoader.cs Improved Logger (#1292) 2020-08-04 01:32:53 +02:00
ResultCode.cs
ServiceCtx.cs
UserChannelPersistence.cs Fix exiting emulator with multi programs (#1590) 2020-10-10 00:52:11 +02:00