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Ryujinx/Ryujinx.HLE/HOS/Services/Hid/HidUtils.cs
emmauss d254548548
Little rewrite of HID input (#723)
* change hid sharedmem writing to use structures
2019-07-22 20:15:46 +03:00

46 lines
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2.2 KiB
C#

using Ryujinx.HLE.Input;
using System;
namespace Ryujinx.HLE.HOS.Services.Hid
{
static class HidUtils
{
public static ControllerId GetIndexFromNpadIdType(NpadIdType npadIdType)
{
switch (npadIdType)
{
case NpadIdType.Player1: return ControllerId.ControllerPlayer1;
case NpadIdType.Player2: return ControllerId.ControllerPlayer2;
case NpadIdType.Player3: return ControllerId.ControllerPlayer3;
case NpadIdType.Player4: return ControllerId.ControllerPlayer4;
case NpadIdType.Player5: return ControllerId.ControllerPlayer5;
case NpadIdType.Player6: return ControllerId.ControllerPlayer6;
case NpadIdType.Player7: return ControllerId.ControllerPlayer7;
case NpadIdType.Player8: return ControllerId.ControllerPlayer8;
case NpadIdType.Handheld: return ControllerId.ControllerHandheld;
case NpadIdType.Unknown: return ControllerId.ControllerUnknown;
default: throw new ArgumentOutOfRangeException(nameof(npadIdType));
}
}
public static NpadIdType GetNpadIdTypeFromIndex(ControllerId index)
{
switch (index)
{
case ControllerId.ControllerPlayer1: return NpadIdType.Player1;
case ControllerId.ControllerPlayer2: return NpadIdType.Player2;
case ControllerId.ControllerPlayer3: return NpadIdType.Player3;
case ControllerId.ControllerPlayer4: return NpadIdType.Player4;
case ControllerId.ControllerPlayer5: return NpadIdType.Player5;
case ControllerId.ControllerPlayer6: return NpadIdType.Player6;
case ControllerId.ControllerPlayer7: return NpadIdType.Player7;
case ControllerId.ControllerPlayer8: return NpadIdType.Player8;
case ControllerId.ControllerHandheld: return NpadIdType.Handheld;
case ControllerId.ControllerUnknown: return NpadIdType.Unknown;
default: throw new ArgumentOutOfRangeException(nameof(index));
}
}
}
}