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Ryujinx/ARMeilleure/Decoders/OpCode32SimdDupGP.cs
gdkchan 2f16491712
Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626)
* Get rid of Reflection.Emit dependency on CPU and Shader projects

* Remove useless private sets

* Missed those due to the alignment
2020-10-21 09:13:44 -03:00

33 lines
1.1 KiB
C#

namespace ARMeilleure.Decoders
{
class OpCode32SimdDupGP : OpCode32, IOpCode32Simd
{
public int Size { get; }
public int Vd { get; }
public int Rt { get; }
public bool Q { get; }
public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCode32SimdDupGP(inst, address, opCode);
public OpCode32SimdDupGP(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
{
Size = 2 - (((opCode >> 21) & 0x2) | ((opCode >> 5) & 0x1)); // B:E - 0 for 32, 16 then 8.
if (Size == -1)
{
Instruction = InstDescriptor.Undefined;
return;
}
Q = ((opCode >> 21) & 0x1) != 0;
RegisterSize = Q ? RegisterSize.Simd128 : RegisterSize.Simd64;
Vd = ((opCode >> 3) & 0x10) | ((opCode >> 16) & 0xf);
Rt = ((opCode >> 12) & 0xf);
if (DecoderHelper.VectorArgumentsInvalid(Q, Vd))
{
Instruction = InstDescriptor.Undefined;
}
}
}
}