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https://github.com/Ryujinx/Ryujinx.git
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1825bd87b4
This is the first commit of a series of reformat around the codebase as discussed internally some weeks ago. This project being one that isn't touched that much, it shouldn't cause conflict with any opened PRs.
51 lines
No EOL
1.4 KiB
C#
51 lines
No EOL
1.4 KiB
C#
using Ryujinx.Audio.Common;
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using Ryujinx.Audio.Renderer.Dsp.Command;
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using Ryujinx.Audio.Renderer.Parameter.Effect;
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using System;
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using System.Diagnostics;
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using static Ryujinx.Audio.Renderer.Parameter.VoiceInParameter;
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namespace Ryujinx.Audio.Renderer.Server
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{
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/// <summary>
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/// <see cref="ICommandProcessingTimeEstimator"/> version 4. (added with REV10)
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/// </summary>
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public class CommandProcessingTimeEstimatorVersion4 : CommandProcessingTimeEstimatorVersion3
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{
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public CommandProcessingTimeEstimatorVersion4(uint sampleCount, uint bufferCount) : base(sampleCount, bufferCount) { }
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public override uint Estimate(GroupedBiquadFilterCommand command)
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{
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Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
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if (_sampleCount == 160)
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{
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return (uint)7424.5f;
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}
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return (uint)9730.4f;
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}
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public override uint Estimate(CaptureBufferCommand command)
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{
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Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
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if (_sampleCount == 160)
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{
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if (command.Enabled)
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{
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return (uint)435.2f;
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}
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return (uint)4261.0f;
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}
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if (command.Enabled)
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{
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return (uint)5858.26f;
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}
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return (uint)435.2f;
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}
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}
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} |